pub struct IterativeSearch<E: Evaluator> { /* private fields */ }

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impl<E: Evaluator> IterativeSearch<E>where <E::G as Game>::M: Copy + Eq, <E::G as Game>::S: Clone,

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pub fn new(eval: E, opts: IterativeOptions) -> IterativeSearch<E>

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pub fn stats(&self, s: &mut <E::G as Game>::S) -> String

Return a human-readable summary of the last move generation.

Trait Implementations§

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impl<E: Evaluator> Strategy<<E as Evaluator>::G> for IterativeSearch<E>where <E::G as Game>::S: Clone, <E::G as Game>::M: Copy + Eq,

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fn choose_move(&mut self, s: &<E::G as Game>::S) -> Option<<E::G as Game>::M>

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fn set_timeout(&mut self, max_time: Duration)

For strategies that can ponder indefinitely, set the timeout. This can be changed between calls to choose_move.
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fn set_max_depth(&mut self, depth: u8)

Set the maximum depth to evaluate (instead of the timeout). This can be changed between calls to choose_move.
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fn principal_variation(&self) -> Vec<<E::G as Game>::M>

From the last choose_move call, return the principal variation, i.e. the best sequence of moves for both players.

Auto Trait Implementations§

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impl<E> RefUnwindSafe for IterativeSearch<E>where E: RefUnwindSafe, <<E as Evaluator>::G as Game>::M: RefUnwindSafe,

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impl<E> Send for IterativeSearch<E>where E: Send, <<E as Evaluator>::G as Game>::M: Send,

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impl<E> Sync for IterativeSearch<E>where E: Sync, <<E as Evaluator>::G as Game>::M: Sync,

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impl<E> Unpin for IterativeSearch<E>where E: Unpin, <<E as Evaluator>::G as Game>::M: Unpin,

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impl<E> UnwindSafe for IterativeSearch<E>where E: UnwindSafe, <<E as Evaluator>::G as Game>::M: UnwindSafe,

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

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fn vzip(self) -> V