pub struct LuaState<'scope, 'template, 'env>(/* private fields */);Expand description
A mlua::UserData wrapper around a mutable minijinja::State.
It can only be initialized within an mlua::Lua::scope callback, as it is not 'static
Methods from Deref<Target = State<'template, 'env>>§
Sourcepub fn env(&self) -> &'env Environment<'env>
pub fn env(&self) -> &'env Environment<'env>
Returns a reference to the current environment.
Sourcepub fn auto_escape(&self) -> &AutoEscape
pub fn auto_escape(&self) -> &AutoEscape
Returns the current value of the auto escape flag.
Sourcepub fn undefined_behavior(&self) -> UndefinedBehavior
pub fn undefined_behavior(&self) -> UndefinedBehavior
Returns the current undefined behavior.
Sourcepub fn current_block(&self) -> Option<&str>
pub fn current_block(&self) -> Option<&str>
Returns the name of the innermost block.
Sourcepub fn lookup(&self, name: &str) -> Option<Value>
pub fn lookup(&self, name: &str) -> Option<Value>
Looks up a variable by name in the context.
§Note on Closures
Macros and call blocks analyze which variables are referenced and create closures for them. This means that unless a variable is defined as a global in the environment, was passed in the initial render context, or was referenced by a macro, this method won’t be able to find it.
Sourcepub fn call_macro(
&mut self,
name: &str,
args: &[Value],
) -> Result<String, Error>
pub fn call_macro( &mut self, name: &str, args: &[Value], ) -> Result<String, Error>
Looks up a global macro and calls it.
This looks up a value as lookup does and calls it
with the passed args.
Sourcepub fn render_block(&mut self, block: &str) -> Result<String, Error>
pub fn render_block(&mut self, block: &str) -> Result<String, Error>
Renders a block with the given name into a string.
This method works like Template::render but
it only renders a specific block in the template. The first argument is
the name of the block.
This renders only the block hi in the template:
let tmpl = env.get_template("hello")?;
let mut rendered = tmpl
.render_captured(context!(name => "John"))?;
let rv = rendered.with_state_mut(|state| state.render_block("hi"))?;
println!("{}", rv);Rendering a block is a stateful operation and therefore requires mutable
access to the state. Filters and functions can request this by taking
&mut State as their first parameter. Execution frames are restored if
rendering fails, while explicit mutations to temps or extensions remain.
Sourcepub fn render_block_to_write<W>(
&mut self,
block: &str,
w: W,
) -> Result<(), Error>where
W: Write,
pub fn render_block_to_write<W>(
&mut self,
block: &str,
w: W,
) -> Result<(), Error>where
W: Write,
Renders a block with the given name into an io::Write.
For details see render_block.
Sourcepub fn exports(&self) -> Vec<&str>
pub fn exports(&self) -> Vec<&str>
Returns a list of the names of all exports (top-level variables).
Sourcepub fn known_variables(&self) -> Vec<Cow<'_, str>>
pub fn known_variables(&self) -> Vec<Cow<'_, str>>
Returns a list of all known variables.
This list contains all variables that are currently known to the state.
To retrieve the values you can use lookup. This will
include all the globals of the environment. Note that if the context
has been initialized with an object that lies about variables (eg: it
does not correctly implement enumeration), the returned list might not
be complete.
Sourcepub fn get_template(&self, name: &str) -> Result<Template<'env, 'env>, Error>
pub fn get_template(&self, name: &str) -> Result<Template<'env, 'env>, Error>
Fetches a template by name with path joining.
This works like Environment::get_template with the difference that the lookup
undergoes path joining. If the environment has a configured path joining callback,
it will be invoked with the name of the current template as parent template.
For more information see Environment::set_path_join_callback.
Sourcepub fn apply_filter(
&mut self,
filter: &str,
args: &[Value],
) -> Result<Value, Error>
pub fn apply_filter( &mut self, filter: &str, args: &[Value], ) -> Result<Value, Error>
Invokes a filter with some arguments.
let rv = state.apply_filter("upper", &["hello world".into()]).unwrap();
assert_eq!(rv.as_str(), Some("HELLO WORLD"));Sourcepub fn perform_test(
&mut self,
test: &str,
args: &[Value],
) -> Result<bool, Error>
pub fn perform_test( &mut self, test: &str, args: &[Value], ) -> Result<bool, Error>
Invokes a test function on a value.
let rv = state.perform_test("even", &[42i32.into()]).unwrap();
assert!(rv);Sourcepub fn format(&mut self, value: Value) -> Result<String, Error>
pub fn format(&mut self, value: Value) -> Result<String, Error>
Formats a value to a string using the formatter on the environment.
let rv = state.format(Value::from(42)).unwrap();
assert_eq!(rv, "42");Sourcepub fn fuel_levels(&self) -> Option<(u64, u64)>
pub fn fuel_levels(&self) -> Option<(u64, u64)>
Returns the fuel levels.
When the fuel feature is enabled, during evaluation the template will keep
track of how much fuel it has consumed. If the fuel tracker is turned on
the returned value will be Some((consumed, remaining)). If fuel tracking
is not enabled, None is returned instead.
Sourcepub fn get_temp(&self, name: &str) -> Option<Value>
pub fn get_temp(&self, name: &str) -> Option<Value>
Looks up a temp and returns it.
Temps are similar to context values but the engine never looks them up on their own and they are not scoped. The lifetime of temps is limited to the rendering process of a template. Temps are useful so that filters and other things can temporarily stash away state without having to resort to thread locals which are hard to manage. Unlike context variables, temps can also be modified during evaluation by filters and functions.
Temps are useful for dynamically named data that needs to be represented
as a Value. For ordinary typed Rust state, prefer
get_or_insert_extension, which avoids
object wrappers and interior mutability.
§Example
use minijinja::{Value, State};
fn inc(state: &mut State) -> Value {
let old = state
.get_temp("my_counter")
.unwrap_or_else(|| Value::from(0i64));
let new = Value::from(i64::try_from(old).unwrap() + 1);
state.set_temp("my_counter", new.clone());
new
}Sourcepub fn set_temp(&mut self, name: &str, value: Value) -> Option<Value>
pub fn set_temp(&mut self, name: &str, value: Value) -> Option<Value>
Inserts a temp and returns the old temp.
For more information see get_temp.
Sourcepub fn get_extension<T>(&self) -> Option<&T>where
T: Send + 'static,
pub fn get_extension<T>(&self) -> Option<&T>where
T: Send + 'static,
Returns a reference to a typed render-local extension.
Extensions are similar to temps, but store ordinary
Rust values keyed by their type. They are useful for state that should
be shared by filters and functions for the duration of a render without
requiring a Value, crate::value::Object, or interior mutability.
There can be one extension of each concrete type; use a newtype when independent
values have the same underlying type. Extension values must be Send
because states can be moved between threads.
Extensions are preserved across nested evaluation, including includes, blocks, and macro calls. They are dropped together with the state.
Sourcepub fn get_extension_mut<T>(&mut self) -> Option<&mut T>where
T: Send + 'static,
pub fn get_extension_mut<T>(&mut self) -> Option<&mut T>where
T: Send + 'static,
Returns a mutable reference to a typed render-local extension.
For more information see get_extension.
Sourcepub fn get_or_insert_extension<T>(&mut self, value: T) -> &mut Twhere
T: Send + 'static,
pub fn get_or_insert_extension<T>(&mut self, value: T) -> &mut Twhere
T: Send + 'static,
Returns a mutable extension, inserting it if necessary.
If an extension of type T is already present, value is not inserted.
Extensions require mutable state so that stored values do not need a
mutex or other interior mutability.
§Example
use minijinja::State;
#[derive(Default)]
struct Counter(usize);
fn next(state: &mut State) -> usize {
let counter = state.get_or_insert_extension(Counter::default());
counter.0 += 1;
counter.0
}Sourcepub fn get_or_insert_extension_with<T, F>(&mut self, f: F) -> &mut T
pub fn get_or_insert_extension_with<T, F>(&mut self, f: F) -> &mut T
Returns a mutable extension, inserting one from f if necessary.
For more information see get_or_insert_extension.
Trait Implementations§
Source§impl<'scope, 'template, 'env> From<&'scope mut State<'template, 'env>> for LuaState<'scope, 'template, 'env>
impl<'scope, 'template, 'env> From<&'scope mut State<'template, 'env>> for LuaState<'scope, 'template, 'env>
Source§impl<'scope, 'template, 'env> From<LuaState<'scope, 'template, 'env>> for &'scope mut State<'template, 'env>
impl<'scope, 'template, 'env> From<LuaState<'scope, 'template, 'env>> for &'scope mut State<'template, 'env>
Source§impl<'scope, 'template, 'env> UserData for LuaState<'scope, 'template, 'env>
impl<'scope, 'template, 'env> UserData for LuaState<'scope, 'template, 'env>
Source§fn add_fields<F: UserDataFields<Self>>(fields: &mut F)
fn add_fields<F: UserDataFields<Self>>(fields: &mut F)
Source§fn add_methods<M: UserDataMethods<Self>>(methods: &mut M)
fn add_methods<M: UserDataMethods<Self>>(methods: &mut M)
Source§fn register(registry: &mut UserDataRegistry<Self>)
fn register(registry: &mut UserDataRegistry<Self>)
Auto Trait Implementations§
impl<'scope, 'template, 'env> !RefUnwindSafe for LuaState<'scope, 'template, 'env>
impl<'scope, 'template, 'env> !Sync for LuaState<'scope, 'template, 'env>
impl<'scope, 'template, 'env> !UnwindSafe for LuaState<'scope, 'template, 'env>
impl<'scope, 'template, 'env> Freeze for LuaState<'scope, 'template, 'env>
impl<'scope, 'template, 'env> Send for LuaState<'scope, 'template, 'env>
impl<'scope, 'template, 'env> Unpin for LuaState<'scope, 'template, 'env>
impl<'scope, 'template, 'env> UnsafeUnpin for LuaState<'scope, 'template, 'env>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<T> ErasedDestructor for Twhere
T: 'static,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more