pub struct CollisionResource {
pub map: CollisionMap,
pub position: Point,
}Expand description
Holds the collision map used to calculate movements, ai pathing and collisions between entities and the map.
Fields§
§map: CollisionMapThe inner CollisionMap.
position: PointThe position at which the CollisionMap is located.
Implementations§
Source§impl CollisionResource
impl CollisionResource
Sourcepub fn new(map: CollisionMap, position: Point) -> Self
pub fn new(map: CollisionMap, position: Point) -> Self
Constructs a new CollisionResource.
Auto Trait Implementations§
impl Freeze for CollisionResource
impl RefUnwindSafe for CollisionResource
impl Send for CollisionResource
impl Sync for CollisionResource
impl Unpin for CollisionResource
impl UnwindSafe for CollisionResource
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