Agent

Struct Agent 

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pub struct Agent {
    pub messages: Vec<ChatMessage>,
    pub max_steps: usize,
    pub token_limit: usize,
    pub completion_reserve: usize,
    pub workspace: PathBuf,
    /* private fields */
}

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§messages: Vec<ChatMessage>§max_steps: usize§token_limit: usize§completion_reserve: usize§workspace: PathBuf

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impl Agent

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pub fn new( llm: LlmClient, system_prompt: String, tools: Vec<Arc<dyn Tool>>, max_steps: usize, token_limit: usize, completion_reserve: usize, workspace_dir: PathBuf, retry: RetryConfig, ) -> Self

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pub fn add_user_message(&mut self, text: String)

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pub fn tool_names(&self) -> Vec<String>

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pub fn tool_schema(&self, name: &str) -> Option<(String, String, Value)>

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pub async fn call_tool_direct( &self, name: &str, args: Value, ) -> Option<ToolResult>

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pub fn set_observer(&mut self, obs: Arc<dyn AgentObserver>)

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pub fn builder(llm: LlmClient, system_prompt: String) -> AgentBuilder

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pub async fn run(&mut self) -> Result<String>

Auto Trait Implementations§

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impl Freeze for Agent

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impl !RefUnwindSafe for Agent

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impl Send for Agent

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impl Sync for Agent

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impl Unpin for Agent

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impl !UnwindSafe for Agent

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impl<T> Any for T
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