Expand description
Lightweight math routines for 3D graphics.
Macros
Asserts that two expressions are nearly equal to each other (using NearlyEqual
).
Structs
A 4x4 matrix, suitable for 3D transformations.
A point in 3D space.
A vector in 2D space.
A vector in 3D space.
A homogeneous vector in 3D space.
Traits
Compare floating-point values using an epsilon