pub struct Contact {
pub point: Point,
pub normal: Vector3,
pub overlap: f32,
}
Expand description
The result of a collision
The point at which the collision occurs
The surface normal at the point of collision
The distance by which the colliding shapes overlap
Formats the value using the given formatter. Read more
This method tests for self and other values to be equal, and is used
by ==. Read more
This method tests for !=.
impl<T> Any for T where
T: 'static + ?Sized,
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
impl<T, U> Into<U> for T where
U: From<T>,
The type returned in the event of a conversion error.
The type returned in the event of a conversion error.