pub struct HudFlags {
pub hotbar_visible: bool,
pub healthbar_visible: bool,
pub crosshair_visible: bool,
pub wielditem_visible: bool,
pub breathbar_visible: bool,
pub minimap_visible: bool,
pub minimap_radar_visible: bool,
pub basic_debug: bool,
pub chat_visible: bool,
}
Fields§
§hotbar_visible: bool
§healthbar_visible: bool
§crosshair_visible: bool
§wielditem_visible: bool
§breathbar_visible: bool
§minimap_visible: bool
§minimap_radar_visible: bool
§basic_debug: bool
§chat_visible: bool
Implementations§
Trait Implementations§
Source§impl Deserialize for HudFlags
impl Deserialize for HudFlags
fn deserialize(deser: &mut Deserializer<'_>) -> DeserializeResult<Self>
impl StructuralPartialEq for HudFlags
Auto Trait Implementations§
impl Freeze for HudFlags
impl RefUnwindSafe for HudFlags
impl Send for HudFlags
impl Sync for HudFlags
impl Unpin for HudFlags
impl UnwindSafe for HudFlags
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more