pub struct PlayerposSpec {
pub player_pos: PlayerPos,
}
Fields§
§player_pos: PlayerPos
Trait Implementations§
Source§impl Clone for PlayerposSpec
impl Clone for PlayerposSpec
Source§fn clone(&self) -> PlayerposSpec
fn clone(&self) -> PlayerposSpec
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PlayerposSpec
impl Debug for PlayerposSpec
Source§impl Deserialize for PlayerposSpec
impl Deserialize for PlayerposSpec
Source§type Output = PlayerposSpec
type Output = PlayerposSpec
Output should be Self, except for wrapper types.
fn deserialize(deser: &mut Deserializer<'_>) -> DeserializeResult<Self>
Source§impl From<PlayerposSpec> for ToServerCommand
impl From<PlayerposSpec> for ToServerCommand
Source§fn from(value: PlayerposSpec) -> Self
fn from(value: PlayerposSpec) -> Self
Converts to this type from the input type.
Source§impl PartialEq for PlayerposSpec
impl PartialEq for PlayerposSpec
Source§impl Serialize for PlayerposSpec
impl Serialize for PlayerposSpec
type Input = PlayerposSpec
fn serialize<S: Serializer>(value: &Self::Input, ser: &mut S) -> SerializeResult
impl StructuralPartialEq for PlayerposSpec
Auto Trait Implementations§
impl Freeze for PlayerposSpec
impl RefUnwindSafe for PlayerposSpec
impl Send for PlayerposSpec
impl Sync for PlayerposSpec
impl Unpin for PlayerposSpec
impl UnwindSafe for PlayerposSpec
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more