pub struct PlayerSpeedSpec {
pub added_vel: v3f,
}
Fields§
§added_vel: v3f
Trait Implementations§
Source§impl Clone for PlayerSpeedSpec
impl Clone for PlayerSpeedSpec
Source§fn clone(&self) -> PlayerSpeedSpec
fn clone(&self) -> PlayerSpeedSpec
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PlayerSpeedSpec
impl Debug for PlayerSpeedSpec
Source§impl Deserialize for PlayerSpeedSpec
impl Deserialize for PlayerSpeedSpec
Source§type Output = PlayerSpeedSpec
type Output = PlayerSpeedSpec
Output should be Self, except for wrapper types.
fn deserialize(deser: &mut Deserializer<'_>) -> DeserializeResult<Self>
Source§impl From<PlayerSpeedSpec> for ToClientCommand
impl From<PlayerSpeedSpec> for ToClientCommand
Source§fn from(value: PlayerSpeedSpec) -> Self
fn from(value: PlayerSpeedSpec) -> Self
Converts to this type from the input type.
Source§impl PartialEq for PlayerSpeedSpec
impl PartialEq for PlayerSpeedSpec
Source§impl Serialize for PlayerSpeedSpec
impl Serialize for PlayerSpeedSpec
type Input = PlayerSpeedSpec
fn serialize<S: Serializer>(value: &Self::Input, ser: &mut S) -> SerializeResult
impl StructuralPartialEq for PlayerSpeedSpec
Auto Trait Implementations§
impl Freeze for PlayerSpeedSpec
impl RefUnwindSafe for PlayerSpeedSpec
impl Send for PlayerSpeedSpec
impl Sync for PlayerSpeedSpec
impl Unpin for PlayerSpeedSpec
impl UnwindSafe for PlayerSpeedSpec
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more