pub struct AddParticleSpawnerLegacy {
Show 20 fields pub amount: u16, pub time: f32, pub pos_start: RangedParameterLegacy<v3f>, pub vel_start: RangedParameterLegacy<v3f>, pub acc_start: RangedParameterLegacy<v3f>, pub exptime_start: RangedParameterLegacy<f32>, pub size_start: RangedParameterLegacy<f32>, pub collision_detection: bool, pub texture_string: LongString, pub id: u32, pub vertical: bool, pub collision_removal: bool, pub attached_id: u16, pub animation: TileAnimationParams, pub glow: u8, pub object_collision: bool, pub node_param0: u16, pub node_param2: u8, pub node_tile: u8, pub extra: Option<AddParticleSpawnerExtra>,
}
Expand description

This is the way ADD_PARTICLESPAWNER is serialized. It seems to be an older version of ParticleParameters

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§amount: u16§time: f32§pos_start: RangedParameterLegacy<v3f>§vel_start: RangedParameterLegacy<v3f>§acc_start: RangedParameterLegacy<v3f>§exptime_start: RangedParameterLegacy<f32>§size_start: RangedParameterLegacy<f32>§collision_detection: bool§texture_string: LongString§id: u32§vertical: bool§collision_removal: bool§attached_id: u16§animation: TileAnimationParams§glow: u8§object_collision: bool§node_param0: u16§node_param2: u8§node_tile: u8§extra: Option<AddParticleSpawnerExtra>

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impl Clone for AddParticleSpawnerLegacy

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fn clone(&self) -> AddParticleSpawnerLegacy

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AddParticleSpawnerLegacy

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Deserialize for AddParticleSpawnerLegacy

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impl PartialEq<AddParticleSpawnerLegacy> for AddParticleSpawnerLegacy

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fn eq(&self, other: &AddParticleSpawnerLegacy) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for AddParticleSpawnerLegacy

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impl StructuralPartialEq for AddParticleSpawnerLegacy

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Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

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fn vzip(self) -> V