Struct minetest_protocol::wire::types::AddParticleSpawnerLegacy
source · pub struct AddParticleSpawnerLegacy {Show 36 fields
pub amount: u16,
pub time: f32,
pub pos_start: RangedParameterLegacy<v3f>,
pub vel_start: RangedParameterLegacy<v3f>,
pub acc_start: RangedParameterLegacy<v3f>,
pub exptime_start: RangedParameterLegacy<f32>,
pub size_start: RangedParameterLegacy<f32>,
pub collision_detection: bool,
pub texture_string: LongString,
pub id: u32,
pub vertical: bool,
pub collision_removal: bool,
pub attached_id: u16,
pub animation: TileAnimationParams,
pub glow: u8,
pub object_collision: bool,
pub node_param0: u16,
pub node_param2: u8,
pub node_tile: u8,
pub pos_start_bias: f32,
pub vel_start_bias: f32,
pub acc_start_bias: f32,
pub exptime_start_bias: f32,
pub size_start_bias: f32,
pub pos_end: RangedParameter<v3f>,
pub vel_end: RangedParameter<v3f>,
pub acc_end: RangedParameter<v3f>,
pub exptime_end: RangedParameter<f32>,
pub size_end: RangedParameter<f32>,
pub texture: ServerParticleTextureNewPropsOnly,
pub drag: TweenedParameter<RangedParameter<v3f>>,
pub jitter: TweenedParameter<RangedParameter<v3f>>,
pub bounce: TweenedParameter<RangedParameter<f32>>,
pub attractor: Attractor,
pub radius: TweenedParameter<RangedParameter<v3f>>,
pub texpool: Array16<ServerParticleTexture>,
}Expand description
This is the way ADD_PARTICLESPAWNER is serialized. It seems to be an older version of ParticleParameters
Fields§
§amount: u16§time: f32§pos_start: RangedParameterLegacy<v3f>§vel_start: RangedParameterLegacy<v3f>§acc_start: RangedParameterLegacy<v3f>§exptime_start: RangedParameterLegacy<f32>§size_start: RangedParameterLegacy<f32>§collision_detection: bool§texture_string: LongString§id: u32§vertical: bool§collision_removal: bool§attached_id: u16§animation: TileAnimationParams§glow: u8§object_collision: bool§node_param0: u16§node_param2: u8§node_tile: u8§pos_start_bias: f32§vel_start_bias: f32§acc_start_bias: f32§exptime_start_bias: f32§size_start_bias: f32§pos_end: RangedParameter<v3f>§vel_end: RangedParameter<v3f>§acc_end: RangedParameter<v3f>§exptime_end: RangedParameter<f32>§size_end: RangedParameter<f32>§texture: ServerParticleTextureNewPropsOnly§drag: TweenedParameter<RangedParameter<v3f>>§jitter: TweenedParameter<RangedParameter<v3f>>§bounce: TweenedParameter<RangedParameter<f32>>§attractor: Attractor§radius: TweenedParameter<RangedParameter<v3f>>§texpool: Array16<ServerParticleTexture>Trait Implementations§
source§impl Clone for AddParticleSpawnerLegacy
impl Clone for AddParticleSpawnerLegacy
source§fn clone(&self) -> AddParticleSpawnerLegacy
fn clone(&self) -> AddParticleSpawnerLegacy
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for AddParticleSpawnerLegacy
impl Debug for AddParticleSpawnerLegacy
source§impl Deserialize for AddParticleSpawnerLegacy
impl Deserialize for AddParticleSpawnerLegacy
fn deserialize(deser: &mut Deserializer<'_>) -> DeserializeResult<Self>
source§impl PartialEq<AddParticleSpawnerLegacy> for AddParticleSpawnerLegacy
impl PartialEq<AddParticleSpawnerLegacy> for AddParticleSpawnerLegacy
source§fn eq(&self, other: &AddParticleSpawnerLegacy) -> bool
fn eq(&self, other: &AddParticleSpawnerLegacy) -> bool
This method tests for
self and other values to be equal, and is used
by ==.