#[repr(u8)]pub enum environment_attribute {
Show 45 variants
visual_fog_color = 0,
visual_fog_start_distance = 1,
visual_fog_end_distance = 2,
visual_sky_fog_end_distance = 3,
visual_cloud_fog_end_distance = 4,
visual_water_fog_color = 5,
visual_water_fog_start_distance = 6,
visual_water_fog_end_distance = 7,
visual_sky_color = 8,
visual_sunrise_sunset_color = 9,
visual_cloud_color = 10,
visual_cloud_height = 11,
visual_sun_angle = 12,
visual_moon_angle = 13,
visual_star_angle = 14,
visual_moon_phase = 15,
visual_star_brightness = 16,
visual_sky_light_color = 17,
visual_sky_light_factor = 18,
visual_default_dripstone_particle = 19,
visual_ambient_particles = 20,
audio_background_music = 21,
audio_music_volume = 22,
audio_ambient_sounds = 23,
audio_firefly_bush_sounds = 24,
gameplay_sky_light_level = 25,
gameplay_can_start_raid = 26,
gameplay_water_evaporates = 27,
gameplay_bed_rule = 28,
gameplay_respawn_anchor_works = 29,
gameplay_nether_portal_spawns_piglin = 30,
gameplay_fast_lava = 31,
gameplay_increased_fire_burnout = 32,
gameplay_eyeblossom_open = 33,
gameplay_turtle_egg_hatch_chance = 34,
gameplay_piglins_zombify = 35,
gameplay_snow_golem_melts = 36,
gameplay_creaking_active = 37,
gameplay_surface_slime_spawn_chance = 38,
gameplay_cat_waking_up_gift_chance = 39,
gameplay_bees_stay_in_hive = 40,
gameplay_monsters_burn = 41,
gameplay_can_pillager_patrol_spawn = 42,
gameplay_villager_activity = 43,
gameplay_baby_villager_activity = 44,
}Variants§
visual_fog_color = 0
visual_fog_start_distance = 1
visual_fog_end_distance = 2
visual_sky_fog_end_distance = 3
visual_cloud_fog_end_distance = 4
visual_water_fog_color = 5
visual_water_fog_start_distance = 6
visual_water_fog_end_distance = 7
visual_sky_color = 8
visual_sunrise_sunset_color = 9
visual_cloud_color = 10
visual_cloud_height = 11
visual_sun_angle = 12
visual_moon_angle = 13
visual_star_angle = 14
visual_moon_phase = 15
visual_star_brightness = 16
visual_sky_light_color = 17
visual_sky_light_factor = 18
visual_default_dripstone_particle = 19
visual_ambient_particles = 20
audio_background_music = 21
audio_music_volume = 22
audio_ambient_sounds = 23
audio_firefly_bush_sounds = 24
gameplay_sky_light_level = 25
gameplay_can_start_raid = 26
gameplay_water_evaporates = 27
gameplay_bed_rule = 28
gameplay_respawn_anchor_works = 29
gameplay_nether_portal_spawns_piglin = 30
gameplay_fast_lava = 31
gameplay_increased_fire_burnout = 32
gameplay_eyeblossom_open = 33
gameplay_turtle_egg_hatch_chance = 34
gameplay_piglins_zombify = 35
gameplay_snow_golem_melts = 36
gameplay_creaking_active = 37
gameplay_surface_slime_spawn_chance = 38
gameplay_cat_waking_up_gift_chance = 39
gameplay_bees_stay_in_hive = 40
gameplay_monsters_burn = 41
gameplay_can_pillager_patrol_spawn = 42
gameplay_villager_activity = 43
gameplay_baby_villager_activity = 44
Implementations§
Trait Implementations§
Source§impl Clone for environment_attribute
impl Clone for environment_attribute
Source§fn clone(&self) -> environment_attribute
fn clone(&self) -> environment_attribute
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for environment_attribute
impl Debug for environment_attribute
Source§impl Default for environment_attribute
impl Default for environment_attribute
Source§impl Display for environment_attribute
impl Display for environment_attribute
Source§impl Hash for environment_attribute
impl Hash for environment_attribute
Source§impl PartialEq for environment_attribute
impl PartialEq for environment_attribute
Source§impl Write for environment_attribute
impl Write for environment_attribute
impl Copy for environment_attribute
impl Eq for environment_attribute
impl StructuralPartialEq for environment_attribute
Auto Trait Implementations§
impl Freeze for environment_attribute
impl RefUnwindSafe for environment_attribute
impl Send for environment_attribute
impl Sync for environment_attribute
impl Unpin for environment_attribute
impl UnwindSafe for environment_attribute
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)