#[repr(u8)]pub enum clientbound__play {
Show 139 variants
bundle_delimiter = 0,
add_entity = 1,
animate = 2,
award_stats = 3,
block_changed_ack = 4,
block_destruction = 5,
block_entity_data = 6,
block_event = 7,
block_update = 8,
boss_event = 9,
change_difficulty = 10,
chunk_batch_finished = 11,
chunk_batch_start = 12,
chunks_biomes = 13,
clear_titles = 14,
command_suggestions = 15,
commands = 16,
container_close = 17,
container_set_content = 18,
container_set_data = 19,
container_set_slot = 20,
cookie_request = 21,
cooldown = 22,
custom_chat_completions = 23,
custom_payload = 24,
damage_event = 25,
debug_block_value = 26,
debug_chunk_value = 27,
debug_entity_value = 28,
debug_event = 29,
debug_sample = 30,
delete_chat = 31,
disconnect = 32,
disguised_chat = 33,
entity_event = 34,
entity_position_sync = 35,
explode = 36,
forget_level_chunk = 37,
game_event = 38,
game_test_highlight_pos = 39,
mount_screen_open = 40,
hurt_animation = 41,
initialize_border = 42,
keep_alive = 43,
level_chunk_with_light = 44,
level_event = 45,
level_particles = 46,
light_update = 47,
login = 48,
map_item_data = 49,
merchant_offers = 50,
move_entity_pos = 51,
move_entity_pos_rot = 52,
move_minecart_along_track = 53,
move_entity_rot = 54,
move_vehicle = 55,
open_book = 56,
open_screen = 57,
open_sign_editor = 58,
ping = 59,
pong_response = 60,
place_ghost_recipe = 61,
player_abilities = 62,
player_chat = 63,
player_combat_end = 64,
player_combat_enter = 65,
player_combat_kill = 66,
player_info_remove = 67,
player_info_update = 68,
player_look_at = 69,
player_position = 70,
player_rotation = 71,
recipe_book_add = 72,
recipe_book_remove = 73,
recipe_book_settings = 74,
remove_entities = 75,
remove_mob_effect = 76,
reset_score = 77,
resource_pack_pop = 78,
resource_pack_push = 79,
respawn = 80,
rotate_head = 81,
section_blocks_update = 82,
select_advancements_tab = 83,
server_data = 84,
set_action_bar_text = 85,
set_border_center = 86,
set_border_lerp_size = 87,
set_border_size = 88,
set_border_warning_delay = 89,
set_border_warning_distance = 90,
set_camera = 91,
set_chunk_cache_center = 92,
set_chunk_cache_radius = 93,
set_cursor_item = 94,
set_default_spawn_position = 95,
set_display_objective = 96,
set_entity_data = 97,
set_entity_link = 98,
set_entity_motion = 99,
set_equipment = 100,
set_experience = 101,
set_health = 102,
set_held_slot = 103,
set_objective = 104,
set_passengers = 105,
set_player_inventory = 106,
set_player_team = 107,
set_score = 108,
set_simulation_distance = 109,
set_subtitle_text = 110,
set_time = 111,
set_title_text = 112,
set_titles_animation = 113,
sound_entity = 114,
sound = 115,
start_configuration = 116,
stop_sound = 117,
store_cookie = 118,
system_chat = 119,
tab_list = 120,
tag_query = 121,
take_item_entity = 122,
teleport_entity = 123,
test_instance_block_status = 124,
ticking_state = 125,
ticking_step = 126,
transfer = 127,
update_advancements = 128,
update_attributes = 129,
update_mob_effect = 130,
update_recipes = 131,
update_tags = 132,
projectile_power = 133,
custom_report_details = 134,
server_links = 135,
waypoint = 136,
clear_dialog = 137,
show_dialog = 138,
}Variants§
bundle_delimiter = 0
add_entity = 1
animate = 2
award_stats = 3
block_changed_ack = 4
block_destruction = 5
block_entity_data = 6
block_event = 7
block_update = 8
boss_event = 9
change_difficulty = 10
chunk_batch_finished = 11
chunk_batch_start = 12
chunks_biomes = 13
clear_titles = 14
command_suggestions = 15
commands = 16
container_close = 17
container_set_content = 18
container_set_data = 19
container_set_slot = 20
cooldown = 22
custom_chat_completions = 23
custom_payload = 24
damage_event = 25
debug_block_value = 26
debug_chunk_value = 27
debug_entity_value = 28
debug_event = 29
debug_sample = 30
delete_chat = 31
disconnect = 32
disguised_chat = 33
entity_event = 34
entity_position_sync = 35
explode = 36
forget_level_chunk = 37
game_event = 38
game_test_highlight_pos = 39
mount_screen_open = 40
hurt_animation = 41
initialize_border = 42
keep_alive = 43
level_chunk_with_light = 44
level_event = 45
level_particles = 46
light_update = 47
login = 48
map_item_data = 49
merchant_offers = 50
move_entity_pos = 51
move_entity_pos_rot = 52
move_minecart_along_track = 53
move_entity_rot = 54
move_vehicle = 55
open_book = 56
open_screen = 57
open_sign_editor = 58
ping = 59
pong_response = 60
place_ghost_recipe = 61
player_abilities = 62
player_chat = 63
player_combat_end = 64
player_combat_enter = 65
player_combat_kill = 66
player_info_remove = 67
player_info_update = 68
player_look_at = 69
player_position = 70
player_rotation = 71
recipe_book_add = 72
recipe_book_remove = 73
recipe_book_settings = 74
remove_entities = 75
remove_mob_effect = 76
reset_score = 77
resource_pack_pop = 78
resource_pack_push = 79
respawn = 80
rotate_head = 81
section_blocks_update = 82
select_advancements_tab = 83
server_data = 84
set_action_bar_text = 85
set_border_center = 86
set_border_lerp_size = 87
set_border_size = 88
set_border_warning_delay = 89
set_border_warning_distance = 90
set_camera = 91
set_chunk_cache_center = 92
set_chunk_cache_radius = 93
set_cursor_item = 94
set_default_spawn_position = 95
set_display_objective = 96
set_entity_data = 97
set_entity_link = 98
set_entity_motion = 99
set_equipment = 100
set_experience = 101
set_health = 102
set_held_slot = 103
set_objective = 104
set_passengers = 105
set_player_inventory = 106
set_player_team = 107
set_score = 108
set_simulation_distance = 109
set_subtitle_text = 110
set_time = 111
set_title_text = 112
set_titles_animation = 113
sound_entity = 114
sound = 115
start_configuration = 116
stop_sound = 117
system_chat = 119
tab_list = 120
tag_query = 121
take_item_entity = 122
teleport_entity = 123
test_instance_block_status = 124
ticking_state = 125
ticking_step = 126
transfer = 127
update_advancements = 128
update_attributes = 129
update_mob_effect = 130
update_recipes = 131
projectile_power = 133
custom_report_details = 134
server_links = 135
waypoint = 136
clear_dialog = 137
show_dialog = 138
Implementations§
Trait Implementations§
Source§impl Clone for clientbound__play
impl Clone for clientbound__play
Source§fn clone(&self) -> clientbound__play
fn clone(&self) -> clientbound__play
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for clientbound__play
impl Debug for clientbound__play
Source§impl Default for clientbound__play
impl Default for clientbound__play
Source§impl Display for clientbound__play
impl Display for clientbound__play
Source§impl Hash for clientbound__play
impl Hash for clientbound__play
Source§impl PartialEq for clientbound__play
impl PartialEq for clientbound__play
Source§impl Write for clientbound__play
impl Write for clientbound__play
impl Copy for clientbound__play
impl Eq for clientbound__play
impl StructuralPartialEq for clientbound__play
Auto Trait Implementations§
impl Freeze for clientbound__play
impl RefUnwindSafe for clientbound__play
impl Send for clientbound__play
impl Sync for clientbound__play
impl Unpin for clientbound__play
impl UnwindSafe for clientbound__play
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)