Enum trigger_type

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#[repr(u8)]
pub enum trigger_type {
Show 56 variants impossible = 0, player_killed_entity = 1, entity_killed_player = 2, enter_block = 3, inventory_changed = 4, recipe_unlocked = 5, player_hurt_entity = 6, entity_hurt_player = 7, enchanted_item = 8, filled_bucket = 9, brewed_potion = 10, construct_beacon = 11, used_ender_eye = 12, summoned_entity = 13, bred_animals = 14, location = 15, slept_in_bed = 16, cured_zombie_villager = 17, villager_trade = 18, item_durability_changed = 19, levitation = 20, changed_dimension = 21, tick = 22, tame_animal = 23, placed_block = 24, consume_item = 25, effects_changed = 26, used_totem = 27, nether_travel = 28, fishing_rod_hooked = 29, channeled_lightning = 30, shot_crossbow = 31, killed_by_arrow = 32, hero_of_the_village = 33, voluntary_exile = 34, slide_down_block = 35, bee_nest_destroyed = 36, target_hit = 37, item_used_on_block = 38, default_block_use = 39, any_block_use = 40, player_generates_container_loot = 41, thrown_item_picked_up_by_entity = 42, thrown_item_picked_up_by_player = 43, player_interacted_with_entity = 44, started_riding = 45, lightning_strike = 46, using_item = 47, fall_from_height = 48, ride_entity_in_lava = 49, kill_mob_near_sculk_catalyst = 50, allay_drop_item_on_block = 51, avoid_vibration = 52, recipe_crafted = 53, crafter_recipe_crafted = 54, fall_after_explosion = 55,
}

Variants§

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impossible = 0

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player_killed_entity = 1

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entity_killed_player = 2

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enter_block = 3

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inventory_changed = 4

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recipe_unlocked = 5

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player_hurt_entity = 6

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entity_hurt_player = 7

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enchanted_item = 8

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filled_bucket = 9

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brewed_potion = 10

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construct_beacon = 11

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used_ender_eye = 12

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summoned_entity = 13

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bred_animals = 14

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location = 15

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slept_in_bed = 16

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cured_zombie_villager = 17

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villager_trade = 18

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item_durability_changed = 19

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levitation = 20

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changed_dimension = 21

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tick = 22

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tame_animal = 23

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placed_block = 24

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consume_item = 25

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effects_changed = 26

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used_totem = 27

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nether_travel = 28

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fishing_rod_hooked = 29

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channeled_lightning = 30

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shot_crossbow = 31

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killed_by_arrow = 32

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hero_of_the_village = 33

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voluntary_exile = 34

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slide_down_block = 35

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bee_nest_destroyed = 36

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target_hit = 37

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item_used_on_block = 38

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default_block_use = 39

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any_block_use = 40

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player_generates_container_loot = 41

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thrown_item_picked_up_by_entity = 42

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thrown_item_picked_up_by_player = 43

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player_interacted_with_entity = 44

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started_riding = 45

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lightning_strike = 46

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using_item = 47

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fall_from_height = 48

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ride_entity_in_lava = 49

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kill_mob_near_sculk_catalyst = 50

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allay_drop_item_on_block = 51

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avoid_vibration = 52

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recipe_crafted = 53

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crafter_recipe_crafted = 54

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fall_after_explosion = 55

Implementations§

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impl trigger_type

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pub const fn id(self) -> u8

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pub const fn new(x: u8) -> Self

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impl trigger_type

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pub const MAX: usize = 55usize

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impl trigger_type

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pub const fn name(self) -> &'static str

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pub fn parse(name: &[u8]) -> Option<Self>

Trait Implementations§

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impl Clone for trigger_type

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fn clone(&self) -> trigger_type

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for trigger_type

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for trigger_type

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for trigger_type

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for trigger_type

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fn eq(&self, other: &trigger_type) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Read for trigger_type

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fn read(n: &mut &[u8]) -> Option<Self>

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impl Write for trigger_type

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unsafe fn sz(&self) -> usize

Safety Read more
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unsafe fn write(&self, w: &mut UnsafeWriter)

Safety Read more
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impl Copy for trigger_type

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impl Eq for trigger_type

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impl StructuralPartialEq for trigger_type

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.