#[repr(u8)]pub enum worldgen__structure_feature {
Show 18 variants
pillager_outpost = 0,
mineshaft = 1,
mansion = 2,
jungle_pyramid = 3,
desert_pyramid = 4,
igloo = 5,
ruined_portal = 6,
shipwreck = 7,
swamp_hut = 8,
stronghold = 9,
monument = 10,
ocean_ruin = 11,
fortress = 12,
endcity = 13,
buried_treasure = 14,
village = 15,
nether_fossil = 16,
bastion_remnant = 17,
}Variants§
pillager_outpost = 0
mineshaft = 1
mansion = 2
jungle_pyramid = 3
desert_pyramid = 4
igloo = 5
ruined_portal = 6
shipwreck = 7
swamp_hut = 8
stronghold = 9
monument = 10
ocean_ruin = 11
fortress = 12
endcity = 13
buried_treasure = 14
village = 15
nether_fossil = 16
bastion_remnant = 17
Implementations§
Trait Implementations§
source§impl Clone for worldgen__structure_feature
impl Clone for worldgen__structure_feature
source§fn clone(&self) -> worldgen__structure_feature
fn clone(&self) -> worldgen__structure_feature
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for worldgen__structure_feature
impl Debug for worldgen__structure_feature
source§impl Hash for worldgen__structure_feature
impl Hash for worldgen__structure_feature
source§impl PartialEq for worldgen__structure_feature
impl PartialEq for worldgen__structure_feature
source§fn eq(&self, other: &worldgen__structure_feature) -> bool
fn eq(&self, other: &worldgen__structure_feature) -> bool
This method tests for
self and other values to be equal, and is used
by ==.source§impl Write for worldgen__structure_feature
impl Write for worldgen__structure_feature
impl Copy for worldgen__structure_feature
impl Eq for worldgen__structure_feature
impl StructuralPartialEq for worldgen__structure_feature
Auto Trait Implementations§
impl Freeze for worldgen__structure_feature
impl RefUnwindSafe for worldgen__structure_feature
impl Send for worldgen__structure_feature
impl Sync for worldgen__structure_feature
impl Unpin for worldgen__structure_feature
impl UnwindSafe for worldgen__structure_feature
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more