#[repr(u16)]
pub enum damage_type {
Show 44 variants arrow = 0, bad_respawn_point = 1, cactus = 2, cramming = 3, dragon_breath = 4, drown = 5, dry_out = 6, explosion = 7, fall = 8, falling_anvil = 9, falling_block = 10, falling_stalactite = 11, fireball = 12, fireworks = 13, fly_into_wall = 14, freeze = 15, generic = 16, generic_kill = 17, hot_floor = 18, in_fire = 19, in_wall = 20, indirect_magic = 21, lava = 22, lightning_bolt = 23, magic = 24, mob_attack = 25, mob_attack_no_aggro = 26, mob_projectile = 27, on_fire = 28, out_of_world = 29, outside_border = 30, player_attack = 31, player_explosion = 32, sonic_boom = 33, stalagmite = 34, starve = 35, sting = 36, sweet_berry_bush = 37, thorns = 38, thrown = 39, trident = 40, unattributed_fireball = 41, wither = 42, wither_skull = 43,
}

Variants§

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arrow = 0

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bad_respawn_point = 1

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cactus = 2

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cramming = 3

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dragon_breath = 4

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drown = 5

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dry_out = 6

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explosion = 7

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fall = 8

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falling_anvil = 9

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falling_block = 10

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falling_stalactite = 11

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fireball = 12

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fireworks = 13

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fly_into_wall = 14

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freeze = 15

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generic = 16

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generic_kill = 17

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hot_floor = 18

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in_fire = 19

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in_wall = 20

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indirect_magic = 21

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lava = 22

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lightning_bolt = 23

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magic = 24

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mob_attack = 25

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mob_attack_no_aggro = 26

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mob_projectile = 27

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on_fire = 28

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out_of_world = 29

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outside_border = 30

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player_attack = 31

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player_explosion = 32

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sonic_boom = 33

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stalagmite = 34

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starve = 35

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sting = 36

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sweet_berry_bush = 37

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thorns = 38

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thrown = 39

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trident = 40

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unattributed_fireball = 41

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wither = 42

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wither_skull = 43

Implementations§

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impl damage_type

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pub const fn id(self) -> u16

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pub const fn new(x: u16) -> Self

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impl damage_type

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pub const MAX: usize = 43usize

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impl damage_type

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pub const fn name(self) -> &'static str

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pub fn parse(name: &[u8]) -> Option<Self>

Trait Implementations§

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impl Clone for damage_type

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fn clone(&self) -> damage_type

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for damage_type

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for damage_type

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for damage_type

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for damage_type

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fn eq(&self, other: &damage_type) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Write for damage_type

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fn len(&self) -> usize

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fn write(&self, w: &mut UnsafeWriter)

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impl Copy for damage_type

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impl Eq for damage_type

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impl StructuralEq for damage_type

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impl StructuralPartialEq for damage_type

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.