#[repr(u8)]pub enum block_state_property_key {
Show 83 variants
age = 0,
attached = 1,
attachment = 2,
axis = 3,
berries = 4,
bites = 5,
bloom = 6,
bottom = 7,
can_summon = 8,
candles = 9,
charges = 10,
conditional = 11,
cracked = 12,
crafting = 13,
delay = 14,
disarmed = 15,
distance = 16,
down = 17,
drag = 18,
dusted = 19,
east = 20,
eggs = 21,
enabled = 22,
extended = 23,
eye = 24,
face = 25,
facing = 26,
flower_amount = 27,
half = 28,
hanging = 29,
has_book = 30,
has_bottle_0 = 31,
has_bottle_1 = 32,
has_bottle_2 = 33,
has_record = 34,
hatch = 35,
hinge = 36,
honey_level = 37,
in_wall = 38,
instrument = 39,
inverted = 40,
layers = 41,
leaves = 42,
level = 43,
lit = 44,
locked = 45,
mode = 46,
moisture = 47,
north = 48,
note = 49,
occupied = 50,
open = 51,
orientation = 52,
part = 53,
persistent = 54,
pickles = 55,
power = 56,
powered = 57,
rotation = 58,
sculk_sensor_phase = 59,
shape = 60,
short = 61,
shrieking = 62,
signal_fire = 63,
slot_0_occupied = 64,
slot_1_occupied = 65,
slot_2_occupied = 66,
slot_3_occupied = 67,
slot_4_occupied = 68,
slot_5_occupied = 69,
snowy = 70,
south = 71,
stage = 72,
thickness = 73,
tilt = 74,
trial_spawner_state = 75,
triggered = 76,
type = 77,
unstable = 78,
up = 79,
vertical_direction = 80,
waterlogged = 81,
west = 82,
}Variants§
age = 0
attached = 1
attachment = 2
axis = 3
berries = 4
bites = 5
bloom = 6
bottom = 7
can_summon = 8
candles = 9
charges = 10
conditional = 11
cracked = 12
crafting = 13
delay = 14
disarmed = 15
distance = 16
down = 17
drag = 18
dusted = 19
east = 20
eggs = 21
enabled = 22
extended = 23
eye = 24
face = 25
facing = 26
flower_amount = 27
half = 28
hanging = 29
has_book = 30
has_bottle_0 = 31
has_bottle_1 = 32
has_bottle_2 = 33
has_record = 34
hatch = 35
hinge = 36
honey_level = 37
in_wall = 38
instrument = 39
inverted = 40
layers = 41
leaves = 42
level = 43
lit = 44
locked = 45
mode = 46
moisture = 47
north = 48
note = 49
occupied = 50
open = 51
orientation = 52
part = 53
persistent = 54
pickles = 55
power = 56
powered = 57
rotation = 58
sculk_sensor_phase = 59
shape = 60
short = 61
shrieking = 62
signal_fire = 63
slot_0_occupied = 64
slot_1_occupied = 65
slot_2_occupied = 66
slot_3_occupied = 67
slot_4_occupied = 68
slot_5_occupied = 69
snowy = 70
south = 71
stage = 72
thickness = 73
tilt = 74
trial_spawner_state = 75
triggered = 76
type = 77
unstable = 78
up = 79
vertical_direction = 80
waterlogged = 81
west = 82
Implementations§
Trait Implementations§
source§impl Clone for block_state_property_key
impl Clone for block_state_property_key
source§fn clone(&self) -> block_state_property_key
fn clone(&self) -> block_state_property_key
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for block_state_property_key
impl Debug for block_state_property_key
source§impl Display for block_state_property_key
impl Display for block_state_property_key
source§impl Hash for block_state_property_key
impl Hash for block_state_property_key
source§impl PartialEq for block_state_property_key
impl PartialEq for block_state_property_key
source§fn eq(&self, other: &block_state_property_key) -> bool
fn eq(&self, other: &block_state_property_key) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl Copy for block_state_property_key
impl Eq for block_state_property_key
impl StructuralEq for block_state_property_key
impl StructuralPartialEq for block_state_property_key
Auto Trait Implementations§
impl RefUnwindSafe for block_state_property_key
impl Send for block_state_property_key
impl Sync for block_state_property_key
impl Unpin for block_state_property_key
impl UnwindSafe for block_state_property_key
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more