Component

Enum Component 

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pub enum Component {
Show 66 variants CustomData(NBT), MaxStackSize(VarInt), MaxDamage(VarInt), Damage(VarInt), Unbreakable(bool), CustomName(String), ItemName(String), ItemModel(Identifier), Lore(PrefixedArray<String>), Rarity(VarInt), Enchantments(OptionalTooltip<PrefixedArray<Enchantment>>), CanPlaceOn(OptionalTooltip<PrefixedArray<BlockPredicate>>), CanBreak(OptionalTooltip<PrefixedArray<BlockPredicate>>), AttributeModifiers(OptionalTooltip<PrefixedArray<AttributeModifier>>), CustomModelData(CustomModelData), HideAdditionalTooltip, HideTooltip, RepairCost(VarInt), CreativeSlotLock, EnchantmentGlintOverride(bool), IntangibleProjectile(NBT), Food(Food), Consumable(Consumable), UseRemainder(Slot), UseCooldown(UseCooldown), DamageResistant(Identifier), Tool(Tool), Enchantable(VarInt), Equippable(Equippable), Reparable(IDSet), Glider, TooltipStyle(Identifier), DeathProtection(PrefixedArray<ConsumeEffect>), StoredEnchantments(OptionalTooltip<StoredEnchantment>), DyedColor(DyedColor), MapColor(Int), MapId(VarInt), MapDecorations(NBT), MapPostProcessing(VarInt), ChargedProjectiles(PrefixedArray<Slot>), BundleContents(PrefixedArray<Slot>), PotionContents(PotionContents), SuspiciousStewEffects(PrefixedArray<SuspiciousStewEffect>), WritableBookContent(WritableBookContent), WrittenBookContent(WrittenBookContent), Trim(Trim), DebugStickState(NBT), EntityData(NBT), BucketEntityData(NBT), BlockEntityData(NBT), Instrument(IdOr<Instrument>), OminousBottleAmplifier(VarInt), JukeboxPlayable(JukeboxPlayable), Recipes(NBT), LodestoneTracker(LodestoneTracker), FireworkExplosion(FireworkExplosion), Profile(Profile), NoteBlockSound(Identifier), BannerPatterns(PrefixedArray<BannerPattern>), BaseColor(DyeColor), PotDecorations(PrefixedArray<VarInt>), Container(PrefixedArray<Slot>), BlockState(PrefixedArray<BlockState>), Bees(PrefixedArray<Bee>), Lock(NBT), ContainerLoot(NBT),
}

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CustomData(NBT)

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MaxStackSize(VarInt)

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MaxDamage(VarInt)

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Damage(VarInt)

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Unbreakable(bool)

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CustomName(String)

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ItemName(String)

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ItemModel(Identifier)

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Lore(PrefixedArray<String>)

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Rarity(VarInt)

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Enchantments(OptionalTooltip<PrefixedArray<Enchantment>>)

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CanPlaceOn(OptionalTooltip<PrefixedArray<BlockPredicate>>)

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CanBreak(OptionalTooltip<PrefixedArray<BlockPredicate>>)

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AttributeModifiers(OptionalTooltip<PrefixedArray<AttributeModifier>>)

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CustomModelData(CustomModelData)

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HideAdditionalTooltip

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HideTooltip

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RepairCost(VarInt)

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CreativeSlotLock

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EnchantmentGlintOverride(bool)

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IntangibleProjectile(NBT)

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Food(Food)

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Consumable(Consumable)

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UseRemainder(Slot)

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UseCooldown(UseCooldown)

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DamageResistant(Identifier)

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Tool(Tool)

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Enchantable(VarInt)

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Equippable(Equippable)

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Reparable(IDSet)

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Glider

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TooltipStyle(Identifier)

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DeathProtection(PrefixedArray<ConsumeEffect>)

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StoredEnchantments(OptionalTooltip<StoredEnchantment>)

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DyedColor(DyedColor)

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MapColor(Int)

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MapId(VarInt)

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MapDecorations(NBT)

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MapPostProcessing(VarInt)

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ChargedProjectiles(PrefixedArray<Slot>)

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BundleContents(PrefixedArray<Slot>)

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PotionContents(PotionContents)

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SuspiciousStewEffects(PrefixedArray<SuspiciousStewEffect>)

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WritableBookContent(WritableBookContent)

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WrittenBookContent(WrittenBookContent)

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Trim(Trim)

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DebugStickState(NBT)

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EntityData(NBT)

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BucketEntityData(NBT)

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BlockEntityData(NBT)

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Instrument(IdOr<Instrument>)

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OminousBottleAmplifier(VarInt)

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JukeboxPlayable(JukeboxPlayable)

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Recipes(NBT)

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LodestoneTracker(LodestoneTracker)

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FireworkExplosion(FireworkExplosion)

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Profile(Profile)

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NoteBlockSound(Identifier)

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BannerPatterns(PrefixedArray<BannerPattern>)

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BaseColor(DyeColor)

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PotDecorations(PrefixedArray<VarInt>)

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Container(PrefixedArray<Slot>)

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BlockState(PrefixedArray<BlockState>)

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Bees(PrefixedArray<Bee>)

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Lock(NBT)

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ContainerLoot(NBT)

Trait Implementations§

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impl Clone for Component

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fn clone(&self) -> Component

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Component

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Field for Component

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fn to_bytes(&self) -> Vec<u8>

Serializes the field into an array of bytes in accordance with the minecraft protocol. Read more
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fn from_reader(reader: &mut PacketReader) -> Result<Self, Errors>

Allows a field to be read from a PacketReader, which is a mostly internal struct. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V