pub trait ModLoader: Send + Sync {
// Required method
fn install<'life0, 'life1, 'life2, 'life3, 'life4, 'async_trait>(
&'life0 self,
options: &'life1 LaunchOptions,
input: &'life2 LoaderInstallInput,
client: &'life3 Client,
event_tx: &'life4 Sender<LaunchEvent>,
) -> Pin<Box<dyn Future<Output = Result<LoaderResult, LoaderError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
'life4: 'async_trait;
}Required Methods§
fn install<'life0, 'life1, 'life2, 'life3, 'life4, 'async_trait>(
&'life0 self,
options: &'life1 LaunchOptions,
input: &'life2 LoaderInstallInput,
client: &'life3 Client,
event_tx: &'life4 Sender<LaunchEvent>,
) -> Pin<Box<dyn Future<Output = Result<LoaderResult, LoaderError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
'life3: 'async_trait,
'life4: 'async_trait,
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".