pub struct Settings {
pub crash_assistance: bool,
pub enable_advanced: bool,
pub enable_analytics: bool,
pub enable_historical: bool,
pub enable_releases: bool,
pub enable_snapshots: bool,
pub keep_launcher_open: bool,
pub profile_sorting: String,
pub show_game_log: bool,
pub show_menu: bool,
pub sound_on: bool,
}Expand description
Settings from launcher_profiles.json
Fields§
§crash_assistance: bool§enable_advanced: bool§enable_analytics: bool§enable_historical: bool§enable_releases: bool§enable_snapshots: bool§keep_launcher_open: bool§profile_sorting: String§show_game_log: bool§sound_on: boolTrait Implementations§
Auto Trait Implementations§
impl Freeze for Settings
impl RefUnwindSafe for Settings
impl Send for Settings
impl Sync for Settings
impl Unpin for Settings
impl UnwindSafe for Settings
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more