Struct ExecContext

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pub struct ExecContext { /* private fields */ }
Expand description

Container for compiler context, virtual machine and plugins.

ExecContext is used as a high level API when running mimium from other Rust programs. After adding desired plugins, call prepare_machine to compile the source and create a vm::Machine.

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impl ExecContext

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pub fn new( plugins: impl Iterator<Item = Box<dyn Plugin>>, path: Option<Symbol>, config: Config, ) -> Self

Create a new execution context with the given plugins and configuration.

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pub fn add_plugin<T: Plugin + 'static>(&mut self, plug: T)

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pub fn get_system_plugins(&self) -> impl Iterator<Item = &DynSystemPlugin>

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pub fn add_system_plugin<T: SystemPlugin + 'static>(&mut self, plug: T)

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pub fn get_compiler(&self) -> Option<&Context>

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pub fn take_vm(&mut self) -> Option<Machine>

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pub fn get_vm(&self) -> Option<&Machine>

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pub fn get_compiler_mut(&mut self) -> Option<&mut Context>

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pub fn get_vm_mut(&mut self) -> Option<&mut Machine>

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pub fn prepare_compiler(&mut self)

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pub fn prepare_machine( &mut self, src: &str, ) -> Result<(), Vec<Box<dyn ReportableError>>>

Compile src and prepare an executable VM.

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pub fn prepare_machine_with_bytecode(&mut self, prog: Program)

Build a VM from the given bytecode Program.

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pub fn try_get_main_loop(&mut self) -> Option<Box<dyn FnOnce()>>

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pub fn get_iochannel_count(&self) -> Option<IoChannelInfo>

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pub fn run_main(&mut self) -> ReturnCode

Execute the main function in the loaded program.

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