Struct miette::GraphicalTheme [−][src]
pub struct GraphicalTheme {
pub characters: ThemeCharacters,
pub styles: ThemeStyles,
}
Expand description
Theme used by crate::GraphicalReportHandler to render fancy crate::Diagnostic reports.
A theme consists of two things: the set of characters to be used for drawing, and the owo_colors::Styles to be used to paint various items.
You can create your own custom graphical theme using this type, or you can use one of the predefined ones using the methods below.
Fields
characters: ThemeCharacters
Characters to be used for drawing.
styles: ThemeStyles
Styles to be used for painting.
Implementations
Graphical theme that draws using both ansi colors and unicode characters.
Graphical theme that draws in monochrome, while still using unicode characters.
A “basic” graphical theme that skips colors and unicode characters and
just does monochrome ascii art. If you want a completely non-graphical
rendering of your Diagnostic
s, check out
crate::NarratableReportHandler, or write your own
crate::ReportHandler!
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for GraphicalTheme
impl Send for GraphicalTheme
impl Sync for GraphicalTheme
impl Unpin for GraphicalTheme
impl UnwindSafe for GraphicalTheme
Blanket Implementations
Mutably borrows from an owned value. Read more
Set the foreground color generically Read more
Set the background color generically. Read more
Change the foreground color to black
Change the foreground color to black
Change the foreground color to red
Change the foreground color to red
Change the foreground color to green
Change the foreground color to green
Change the foreground color to yellow
Change the foreground color to yellow
Change the foreground color to blue
Change the foreground color to blue
Change the foreground color to magenta
Change the foreground color to magenta
Change the foreground color to purple
Change the foreground color to purple
Change the foreground color to cyan
Change the foreground color to cyan
Change the foreground color to white
Change the foreground color to white
Change the foreground color to bright black
Change the foreground color to bright black
Change the foreground color to bright red
Change the foreground color to bright red
Change the foreground color to bright green
Change the foreground color to bright green
Change the foreground color to bright yellow
Change the foreground color to bright yellow
Change the foreground color to bright blue
Change the foreground color to bright blue
Change the foreground color to bright magenta
Change the foreground color to bright magenta
Change the foreground color to bright purple
Change the foreground color to bright purple
Change the foreground color to bright cyan
Change the foreground color to bright cyan
Change the foreground color to bright white
Change the foreground color to bright white
Make the text bold
Make the text dim
Make the text italicized
Make the text italicized
Make the text blink
Make the text blink (but fast!)
Swap the foreground and background colors
Hide the text
Cross out the text
fn color<Color>(&'a self, color: Color) -> FgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
fn color<Color>(&'a self, color: Color) -> FgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either OwoColorize::fg
or
a color-specific method, such as OwoColorize::green
, Read more
fn on_color<Color>(&'a self, color: Color) -> BgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
fn on_color<Color>(&'a self, color: Color) -> BgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read more
fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&'a self
) -> FgColorDisplay<'a, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&'a self
) -> FgColorDisplay<'a, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&'a self
) -> BgColorDisplay<'a, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&'a self
) -> BgColorDisplay<'a, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
Sets the foreground color to an RGB value.
Sets the background color to an RGB value.