Struct miette::GraphicalReportHandler [−][src]
pub struct GraphicalReportHandler { /* fields omitted */ }
Expand description
A ReportHandler that displays a given crate::Report in a quasi-graphical way, using terminal colors, unicode drawing characters, and other such things.
This is the default reporter bundled with miette
.
This printer can be customized by using new_themed()
and handing it a
GraphicalTheme of your own creation (or using one of its own defaults!)
See crate::set_hook for more details on customizing your global printer.
Implementations
Create a new GraphicalReportHandler with the default GraphicalTheme. This will use both unicode characters and colors.
Create a new GraphicalReportHandler with a given GraphicalTheme.
Disables error code linkification using Diagnostic::url.
Render a Diagnostic. This function is mostly internal and meant to be called by the toplevel ReportHandler handler, but is made public to make it easier (possible) to test in isolation from global state.
Trait Implementations
Define the report format Read more
Override for the Display
format
Store the location of the caller who constructed this error report
Auto Trait Implementations
impl RefUnwindSafe for GraphicalReportHandler
impl Send for GraphicalReportHandler
impl Sync for GraphicalReportHandler
impl Unpin for GraphicalReportHandler
impl UnwindSafe for GraphicalReportHandler
Blanket Implementations
Mutably borrows from an owned value. Read more
Set the foreground color generically Read more
Set the background color generically. Read more
Change the foreground color to black
Change the foreground color to black
Change the foreground color to red
Change the foreground color to red
Change the foreground color to green
Change the foreground color to green
Change the foreground color to yellow
Change the foreground color to yellow
Change the foreground color to blue
Change the foreground color to blue
Change the foreground color to magenta
Change the foreground color to magenta
Change the foreground color to purple
Change the foreground color to purple
Change the foreground color to cyan
Change the foreground color to cyan
Change the foreground color to white
Change the foreground color to white
Change the foreground color to bright black
Change the foreground color to bright black
Change the foreground color to bright red
Change the foreground color to bright red
Change the foreground color to bright green
Change the foreground color to bright green
Change the foreground color to bright yellow
Change the foreground color to bright yellow
Change the foreground color to bright blue
Change the foreground color to bright blue
Change the foreground color to bright magenta
Change the foreground color to bright magenta
Change the foreground color to bright purple
Change the foreground color to bright purple
Change the foreground color to bright cyan
Change the foreground color to bright cyan
Change the foreground color to bright white
Change the foreground color to bright white
Make the text bold
Make the text dim
Make the text italicized
Make the text italicized
Make the text blink
Make the text blink (but fast!)
Swap the foreground and background colors
Hide the text
Cross out the text
fn color<Color>(&'a self, color: Color) -> FgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
fn color<Color>(&'a self, color: Color) -> FgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either OwoColorize::fg
or
a color-specific method, such as OwoColorize::green
, Read more
fn on_color<Color>(&'a self, color: Color) -> BgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
fn on_color<Color>(&'a self, color: Color) -> BgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read more
fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&'a self
) -> FgColorDisplay<'a, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&'a self
) -> FgColorDisplay<'a, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&'a self
) -> BgColorDisplay<'a, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&'a self
) -> BgColorDisplay<'a, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
Sets the foreground color to an RGB value.
Sets the background color to an RGB value.