pub struct VectorGadget<F: CircuitField> { /* private fields */ }Expand description
A gadget for vector operations of elements that are or fit within a native field element:
Implementations§
Source§impl<F> VectorGadget<F>where
F: CircuitField,
impl<F> VectorGadget<F>where
F: CircuitField,
Sourcepub fn new(
native_gadget: &NativeGadget<F, P2RDecompositionChip<F>, NativeChip<F>>,
) -> Self
pub fn new( native_gadget: &NativeGadget<F, P2RDecompositionChip<F>, NativeChip<F>>, ) -> Self
Create a new vector gadgets.
Trait Implementations§
Source§impl<F, T, const M: usize, const A: usize> AssertionInstructions<F, AssignedVector<F, T, M, A>> for VectorGadget<F>where
F: CircuitField,
T: Vectorizable,
T::Element: Copy,
Self: VectorInstructions<F, T, M, A> + EqualityInstructions<F, AssignedVector<F, T, M, A>>,
NativeGadget<F, P2RDecompositionChip<F>, NativeChip<F>>: ArithInstructions<F, AssignedNative<F>> + EqualityInstructions<F, T> + EqualityInstructions<F, AssignedNative<F>> + AssertionInstructions<F, AssignedBit<F>> + AssertionInstructions<F, T> + BinaryInstructions<F>,
impl<F, T, const M: usize, const A: usize> AssertionInstructions<F, AssignedVector<F, T, M, A>> for VectorGadget<F>where
F: CircuitField,
T: Vectorizable,
T::Element: Copy,
Self: VectorInstructions<F, T, M, A> + EqualityInstructions<F, AssignedVector<F, T, M, A>>,
NativeGadget<F, P2RDecompositionChip<F>, NativeChip<F>>: ArithInstructions<F, AssignedNative<F>> + EqualityInstructions<F, T> + EqualityInstructions<F, AssignedNative<F>> + AssertionInstructions<F, AssignedBit<F>> + AssertionInstructions<F, T> + BinaryInstructions<F>,
Source§fn assert_equal(
&self,
layouter: &mut impl Layouter<F>,
x: &AssignedVector<F, T, M, A>,
y: &AssignedVector<F, T, M, A>,
) -> Result<(), Error>
fn assert_equal( &self, layouter: &mut impl Layouter<F>, x: &AssignedVector<F, T, M, A>, y: &AssignedVector<F, T, M, A>, ) -> Result<(), Error>
Ensures that the given assigned elements are the same. Read more
Source§fn assert_not_equal(
&self,
layouter: &mut impl Layouter<F>,
x: &AssignedVector<F, T, M, A>,
y: &AssignedVector<F, T, M, A>,
) -> Result<(), Error>
fn assert_not_equal( &self, layouter: &mut impl Layouter<F>, x: &AssignedVector<F, T, M, A>, y: &AssignedVector<F, T, M, A>, ) -> Result<(), Error>
Ensures that the given assigned elements are different. Read more
Source§fn assert_equal_to_fixed(
&self,
layouter: &mut impl Layouter<F>,
x: &AssignedVector<F, T, M, A>,
constant: <AssignedVector<F, T, M, A> as InnerValue>::Element,
) -> Result<(), Error>
fn assert_equal_to_fixed( &self, layouter: &mut impl Layouter<F>, x: &AssignedVector<F, T, M, A>, constant: <AssignedVector<F, T, M, A> as InnerValue>::Element, ) -> Result<(), Error>
Ensures that the given assigned element is equal to the given constant. Read more
Source§fn assert_not_equal_to_fixed(
&self,
layouter: &mut impl Layouter<F>,
x: &AssignedVector<F, T, M, A>,
constant: <AssignedVector<F, T, M, A> as InnerValue>::Element,
) -> Result<(), Error>
fn assert_not_equal_to_fixed( &self, layouter: &mut impl Layouter<F>, x: &AssignedVector<F, T, M, A>, constant: <AssignedVector<F, T, M, A> as InnerValue>::Element, ) -> Result<(), Error>
Ensures that the given assigned element is different from the given
constant. Read more
Source§impl<F, const M: usize, T, const A: usize> AssignmentInstructions<F, AssignedVector<F, T, M, A>> for VectorGadget<F>
impl<F, const M: usize, T, const A: usize> AssignmentInstructions<F, AssignedVector<F, T, M, A>> for VectorGadget<F>
Source§fn assign_fixed(
&self,
_layouter: &mut impl Layouter<F>,
_constant: <AssignedVector<F, T, M, A> as InnerValue>::Element,
) -> Result<AssignedVector<F, T, M, A>, Error>
fn assign_fixed( &self, _layouter: &mut impl Layouter<F>, _constant: <AssignedVector<F, T, M, A> as InnerValue>::Element, ) -> Result<AssignedVector<F, T, M, A>, Error>
Assigns a fixed (constant) element. Read more
Source§fn assign(
&self,
layouter: &mut impl Layouter<F>,
value: Value<<AssignedVector<F, T, M, A> as InnerValue>::Element>,
) -> Result<AssignedVector<F, T, M, A>, Error>
fn assign( &self, layouter: &mut impl Layouter<F>, value: Value<<AssignedVector<F, T, M, A> as InnerValue>::Element>, ) -> Result<AssignedVector<F, T, M, A>, Error>
Assigns an element as a private input to the circuit. Read more
Source§impl<F: Clone + CircuitField> Clone for VectorGadget<F>
impl<F: Clone + CircuitField> Clone for VectorGadget<F>
Source§fn clone(&self) -> VectorGadget<F>
fn clone(&self) -> VectorGadget<F>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<F: Debug + CircuitField> Debug for VectorGadget<F>
impl<F: Debug + CircuitField> Debug for VectorGadget<F>
Source§impl<F, const M: usize, T, const A: usize> EqualityInstructions<F, AssignedVector<F, T, M, A>> for VectorGadget<F>where
F: CircuitField,
T: Vectorizable,
T::Element: Copy,
Self: VectorInstructions<F, T, M, A>,
NativeGadget<F, P2RDecompositionChip<F>, NativeChip<F>>: ArithInstructions<F, AssignedNative<F>> + EqualityInstructions<F, T> + EqualityInstructions<F, AssignedNative<F>> + BinaryInstructions<F>,
impl<F, const M: usize, T, const A: usize> EqualityInstructions<F, AssignedVector<F, T, M, A>> for VectorGadget<F>where
F: CircuitField,
T: Vectorizable,
T::Element: Copy,
Self: VectorInstructions<F, T, M, A>,
NativeGadget<F, P2RDecompositionChip<F>, NativeChip<F>>: ArithInstructions<F, AssignedNative<F>> + EqualityInstructions<F, T> + EqualityInstructions<F, AssignedNative<F>> + BinaryInstructions<F>,
Source§fn is_equal(
&self,
layouter: &mut impl Layouter<F>,
x: &AssignedVector<F, T, M, A>,
y: &AssignedVector<F, T, M, A>,
) -> Result<AssignedBit<F>, Error>
fn is_equal( &self, layouter: &mut impl Layouter<F>, x: &AssignedVector<F, T, M, A>, y: &AssignedVector<F, T, M, A>, ) -> Result<AssignedBit<F>, Error>
Source§fn is_not_equal(
&self,
layouter: &mut impl Layouter<F>,
x: &AssignedVector<F, T, M, A>,
y: &AssignedVector<F, T, M, A>,
) -> Result<AssignedBit<F>, Error>
fn is_not_equal( &self, layouter: &mut impl Layouter<F>, x: &AssignedVector<F, T, M, A>, y: &AssignedVector<F, T, M, A>, ) -> Result<AssignedBit<F>, Error>
Returns
0 if the elements are equal, returns 1 otherwise.Source§fn is_equal_to_fixed(
&self,
layouter: &mut impl Layouter<F>,
x: &AssignedVector<F, T, M, A>,
constant: Vec<T::Element>,
) -> Result<AssignedBit<F>, Error>
fn is_equal_to_fixed( &self, layouter: &mut impl Layouter<F>, x: &AssignedVector<F, T, M, A>, constant: Vec<T::Element>, ) -> Result<AssignedBit<F>, Error>
Returns
1 iff the given element equals the given constant. Read moreSource§fn is_not_equal_to_fixed(
&self,
layouter: &mut impl Layouter<F>,
x: &AssignedVector<F, T, M, A>,
constant: Vec<T::Element>,
) -> Result<AssignedBit<F>, Error>
fn is_not_equal_to_fixed( &self, layouter: &mut impl Layouter<F>, x: &AssignedVector<F, T, M, A>, constant: Vec<T::Element>, ) -> Result<AssignedBit<F>, Error>
Returns
1 iff the given element is not equal to the given constant.Source§impl<F, T, const M: usize, const A: usize> VectorInstructions<F, T, M, A> for VectorGadget<F>where
F: CircuitField,
T: Vectorizable,
T::Element: Copy,
NativeGadget<F, P2RDecompositionChip<F>, NativeChip<F>>: RangeCheckInstructions<F, AssignedNative<F>> + AssignmentInstructions<F, T> + AssignmentInstructions<F, AssignedNative<F>> + AssignmentInstructions<F, AssignedBit<F>> + EqualityInstructions<F, AssignedNative<F>> + BinaryInstructions<F> + ControlFlowInstructions<F, AssignedNative<F>> + ControlFlowInstructions<F, T> + DivisionInstructions<F, AssignedNative<F>> + AssertionInstructions<F, AssignedBit<F>> + ArithInstructions<F, AssignedNative<F>>,
impl<F, T, const M: usize, const A: usize> VectorInstructions<F, T, M, A> for VectorGadget<F>where
F: CircuitField,
T: Vectorizable,
T::Element: Copy,
NativeGadget<F, P2RDecompositionChip<F>, NativeChip<F>>: RangeCheckInstructions<F, AssignedNative<F>> + AssignmentInstructions<F, T> + AssignmentInstructions<F, AssignedNative<F>> + AssignmentInstructions<F, AssignedBit<F>> + EqualityInstructions<F, AssignedNative<F>> + BinaryInstructions<F> + ControlFlowInstructions<F, AssignedNative<F>> + ControlFlowInstructions<F, T> + DivisionInstructions<F, AssignedNative<F>> + AssertionInstructions<F, AssignedBit<F>> + ArithInstructions<F, AssignedNative<F>>,
Source§fn resize<const L: usize>(
&self,
layouter: &mut impl Layouter<F>,
input: AssignedVector<F, T, M, A>,
) -> Result<AssignedVector<F, T, L, A>, Error>
fn resize<const L: usize>( &self, layouter: &mut impl Layouter<F>, input: AssignedVector<F, T, M, A>, ) -> Result<AssignedVector<F, T, L, A>, Error>
Changes the size of an AssignedVector from M to L. Read more
Source§fn assign_with_filler(
&self,
layouter: &mut impl Layouter<F>,
value: Value<Vec<T::Element>>,
filler: Option<T::Element>,
) -> Result<AssignedVector<F, T, M, A>, Error>
fn assign_with_filler( &self, layouter: &mut impl Layouter<F>, value: Value<Vec<T::Element>>, filler: Option<T::Element>, ) -> Result<AssignedVector<F, T, M, A>, Error>
Assigns vector with a chosen filler value. Read more
Source§fn padding_flag(
&self,
layouter: &mut impl Layouter<F>,
input: &AssignedVector<F, T, M, A>,
) -> Result<(Box<[AssignedBit<F>; M]>, VectorBounds<F>), Error>
fn padding_flag( &self, layouter: &mut impl Layouter<F>, input: &AssignedVector<F, T, M, A>, ) -> Result<(Box<[AssignedBit<F>; M]>, VectorBounds<F>), Error>
Returns a vector of AssignedBits signaling the cells that represent
padding with a 1, and the ones that represent payload data with a 0.
Also returns the (start, end) limits of the data in the buffer, since
they are computed internally.
Source§fn get_limits(
&self,
layouter: &mut impl Layouter<F>,
input: &AssignedVector<F, T, M, A>,
) -> Result<(AssignedNative<F>, AssignedNative<F>), Error>
fn get_limits( &self, layouter: &mut impl Layouter<F>, input: &AssignedVector<F, T, M, A>, ) -> Result<(AssignedNative<F>, AssignedNative<F>), Error>
Returns the first and last positions of data in the buffer.
Source§fn trim_beginning(
&self,
layouter: &mut impl Layouter<F>,
input: &AssignedVector<F, T, M, A>,
n_elems: usize,
) -> Result<AssignedVector<F, T, M, A>, Error>
fn trim_beginning( &self, layouter: &mut impl Layouter<F>, input: &AssignedVector<F, T, M, A>, n_elems: usize, ) -> Result<AssignedVector<F, T, M, A>, Error>
Trims
n_elems elements from the beginning of the vector.
The trimmed elements will not be changed by filler elements,
they will remain in the buffer but not as part of the effective payload. Read moreAuto Trait Implementations§
impl<F> Freeze for VectorGadget<F>
impl<F> !RefUnwindSafe for VectorGadget<F>
impl<F> !Send for VectorGadget<F>
impl<F> !Sync for VectorGadget<F>
impl<F> Unpin for VectorGadget<F>where
F: Unpin,
impl<F> UnsafeUnpin for VectorGadget<F>
impl<F> !UnwindSafe for VectorGadget<F>
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> FmtForward for T
impl<T> FmtForward for T
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Self: Binary,
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Self: Binary,
Causes
self to use its Binary implementation when Debug-formatted.Source§fn fmt_display(self) -> FmtDisplay<Self>where
Self: Display,
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Self: Display,
Causes
self to use its Display implementation when
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Self: LowerExp,
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Self: LowerExp,
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Self: LowerHex,
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