pub struct EngineResult {
pub midi: Vec<ActionStep, 8>,
pub system: Vec<SystemAction, 2>,
pub display: Vec<DisplayEvent, 2>,
pub led_dirty: bool,
}Expand description
Result of processing an input event.
Fields§
§midi: Vec<ActionStep, 8>§system: Vec<SystemAction, 2>§display: Vec<DisplayEvent, 2>§led_dirty: boolAuto Trait Implementations§
impl Freeze for EngineResult
impl RefUnwindSafe for EngineResult
impl Send for EngineResult
impl Sync for EngineResult
impl Unpin for EngineResult
impl UnsafeUnpin for EngineResult
impl UnwindSafe for EngineResult
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more