Struct midenc_session::flags::CompileFlags
source · pub struct CompileFlags { /* private fields */ }Implementations§
source§impl CompileFlags
impl CompileFlags
sourcepub fn new<I, V>(argv: I) -> Result<Self, Report>
pub fn new<I, V>(argv: I) -> Result<Self, Report>
Create a new CompileFlags from the given argument vector
pub fn flags(&self) -> &[CompileFlag]
sourcepub fn get_flag(&self, name: &str) -> bool
pub fn get_flag(&self, name: &str) -> bool
Get the value of a custom flag with action FlagAction::SetTrue or FlagAction::SetFalse
sourcepub fn get_flag_count(&self, name: &str) -> usize
pub fn get_flag_count(&self, name: &str) -> usize
Get the count of a specific custom flag with action FlagAction::Count
sourcepub fn get_flag_value<T>(&self, name: &str) -> Option<&T>
pub fn get_flag_value<T>(&self, name: &str) -> Option<&T>
Get the value of a specific custom flag
sourcepub fn get_flag_values<T>(&self, name: &str) -> Option<ValuesRef<'_, T>>
pub fn get_flag_values<T>(&self, name: &str) -> Option<ValuesRef<'_, T>>
Iterate over values of a specific custom flag
sourcepub fn matches(&self) -> &ArgMatches
pub fn matches(&self) -> &ArgMatches
Get the remaining clap::ArgMatches left after parsing the base session configuration
Trait Implementations§
source§impl Debug for CompileFlags
impl Debug for CompileFlags
source§impl Default for CompileFlags
impl Default for CompileFlags
source§impl From<ArgMatches> for CompileFlags
impl From<ArgMatches> for CompileFlags
source§fn from(arg_matches: ArgMatches) -> Self
fn from(arg_matches: ArgMatches) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for CompileFlags
impl !RefUnwindSafe for CompileFlags
impl Send for CompileFlags
impl Sync for CompileFlags
impl Unpin for CompileFlags
impl !UnwindSafe for CompileFlags
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source§impl<T> BorrowMut<T> for Twhere
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source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
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Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
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Change the background color to green
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Change the foreground color to yellow
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Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to magenta
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Change the background color to magenta
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Change the foreground color to purple
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Change the foreground color to cyan
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Change the foreground color to white
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Change the background color to white
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Change the foreground color to bright black
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Change the background color to bright black
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Change the foreground color to bright red
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Change the foreground color to bright green
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Change the foreground color to bright yellow
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Change the foreground color to bright blue
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source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
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source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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Set the foreground color at runtime. Only use if you do not know which color will be used at
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Set the background color at runtime. Only use if you do not know what color to use at
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Set the foreground color to a specific RGB value.
source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
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Sets the background color to an RGB value.