Struct midenc_hir_transform::InlineBlocks
source · pub struct InlineBlocks;Expand description
This pass inlines unnecessary blocks, and removes unnecessary block arguments.
Specifically, the blocks affected are those with a single predecessor, as they by definition can be inlined into their immediate predecessor in such cases.
Blocks like this may have been introduced for the following reasons:
- Due to less than optimal lowering to SSA form
- To split critical edges in preparation for dataflow analysis and related transformations, but ultimately no code introduced along those edges, and critical edges no longer present an obstacle to further optimization or codegen.
- During treeification of the CFG, where blocks with multiple predecessors were duplicated to produce a CFG in tree form, where no blocks (other than loop headers) have multiple predecessors. This process removed block arguments from these blocks, and rewrote instructions dominated by those block arguments to reference the values passed from the original predecessor to whom the subtree is attached. This transformation can expose a chain of blocks which all have a single predecessor and successor, introducing branches where none are needed, and by removing those redundant branches, all of the code from blocks in the chain can be inlined in the first block of the chain.
Trait Implementations§
source§impl Default for InlineBlocks
impl Default for InlineBlocks
source§fn default() -> InlineBlocks
fn default() -> InlineBlocks
Returns the “default value” for a type. Read more
source§impl PassInfo for InlineBlocks
impl PassInfo for InlineBlocks
source§const FLAG: &'static str = InlineBlocks
const FLAG: &'static str = InlineBlocks
The string which should be used as the name of this pass on the command line. Read more
source§const SUMMARY: &'static str = /// This pass inlines unnecessary blocks, and removes unnecessary block arguments.
///
/// Specifically, the blocks affected are those with a single predecessor, as they
/// by definition can be inlined into their immediate predecessor in such cases.
///
/// Blocks like this may have been introduced for the following reasons:
///
/// * Due to less than optimal lowering to SSA form
/// * To split critical edges in preparation for dataflow analysis and related transformations,
/// but ultimately no code introduced along those edges, and critical edges no longer present
/// an obstacle to further optimization or codegen.
/// * During treeification of the CFG, where blocks with multiple predecessors were duplicated
/// to produce a CFG in tree form, where no blocks (other than loop headers) have multiple
/// predecessors. This process removed block arguments from these blocks, and rewrote instructions
/// dominated by those block arguments to reference the values passed from the original predecessor
/// to whom the subtree is attached. This transformation can expose a chain of blocks which all have
/// a single predecessor and successor, introducing branches where none are needed, and by removing
/// those redundant branches, all of the code from blocks in the chain can be inlined in the first
/// block of the chain.
#[derive(Default, PassInfo, ModuleRewritePassAdapter)]
pub struct InlineBlocks;
const SUMMARY: &'static str = /// This pass inlines unnecessary blocks, and removes unnecessary block arguments. /// /// Specifically, the blocks affected are those with a single predecessor, as they /// by definition can be inlined into their immediate predecessor in such cases. /// /// Blocks like this may have been introduced for the following reasons: /// /// * Due to less than optimal lowering to SSA form /// * To split critical edges in preparation for dataflow analysis and related transformations, /// but ultimately no code introduced along those edges, and critical edges no longer present /// an obstacle to further optimization or codegen. /// * During treeification of the CFG, where blocks with multiple predecessors were duplicated /// to produce a CFG in tree form, where no blocks (other than loop headers) have multiple /// predecessors. This process removed block arguments from these blocks, and rewrote instructions /// dominated by those block arguments to reference the values passed from the original predecessor /// to whom the subtree is attached. This transformation can expose a chain of blocks which all have /// a single predecessor and successor, introducing branches where none are needed, and by removing /// those redundant branches, all of the code from blocks in the chain can be inlined in the first /// block of the chain. #[derive(Default, PassInfo, ModuleRewritePassAdapter)] pub struct InlineBlocks;
A short, single-line description of what this pass does. Read more
source§const DESCRIPTION: &'static str = /// This pass inlines unnecessary blocks, and removes unnecessary block arguments.
///
/// Specifically, the blocks affected are those with a single predecessor, as they
/// by definition can be inlined into their immediate predecessor in such cases.
///
/// Blocks like this may have been introduced for the following reasons:
///
/// * Due to less than optimal lowering to SSA form
/// * To split critical edges in preparation for dataflow analysis and related transformations,
/// but ultimately no code introduced along those edges, and critical edges no longer present
/// an obstacle to further optimization or codegen.
/// * During treeification of the CFG, where blocks with multiple predecessors were duplicated
/// to produce a CFG in tree form, where no blocks (other than loop headers) have multiple
/// predecessors. This process removed block arguments from these blocks, and rewrote instructions
/// dominated by those block arguments to reference the values passed from the original predecessor
/// to whom the subtree is attached. This transformation can expose a chain of blocks which all have
/// a single predecessor and successor, introducing branches where none are needed, and by removing
/// those redundant branches, all of the code from blocks in the chain can be inlined in the first
/// block of the chain.
#[derive(Default, PassInfo, ModuleRewritePassAdapter)]
pub struct InlineBlocks;
const DESCRIPTION: &'static str = /// This pass inlines unnecessary blocks, and removes unnecessary block arguments. /// /// Specifically, the blocks affected are those with a single predecessor, as they /// by definition can be inlined into their immediate predecessor in such cases. /// /// Blocks like this may have been introduced for the following reasons: /// /// * Due to less than optimal lowering to SSA form /// * To split critical edges in preparation for dataflow analysis and related transformations, /// but ultimately no code introduced along those edges, and critical edges no longer present /// an obstacle to further optimization or codegen. /// * During treeification of the CFG, where blocks with multiple predecessors were duplicated /// to produce a CFG in tree form, where no blocks (other than loop headers) have multiple /// predecessors. This process removed block arguments from these blocks, and rewrote instructions /// dominated by those block arguments to reference the values passed from the original predecessor /// to whom the subtree is attached. This transformation can expose a chain of blocks which all have /// a single predecessor and successor, introducing branches where none are needed, and by removing /// those redundant branches, all of the code from blocks in the chain can be inlined in the first /// block of the chain. #[derive(Default, PassInfo, ModuleRewritePassAdapter)] pub struct InlineBlocks;
A rich, potentially multi-line description of this pass and its configuration. Read more
source§impl RewritePass for InlineBlocks
impl RewritePass for InlineBlocks
source§fn apply(
&mut self,
function: &mut Self::Entity,
analyses: &mut AnalysisManager,
session: &Session,
) -> RewriteResult
fn apply( &mut self, function: &mut Self::Entity, analyses: &mut AnalysisManager, session: &Session, ) -> RewriteResult
Apply this rewrite to
entitysource§fn should_apply(&self, _entity: &Self::Entity, _session: &Session) -> bool
fn should_apply(&self, _entity: &Self::Entity, _session: &Session) -> bool
Returns true if this rewrite should be applied to
entitysource§fn chain<R>(self, next: R) -> RewriteSet<Self::Entity>
fn chain<R>(self, next: R) -> RewriteSet<Self::Entity>
Apply this rewrite, then
next as a pipeline of rewritesAuto Trait Implementations§
impl Freeze for InlineBlocks
impl RefUnwindSafe for InlineBlocks
impl Send for InlineBlocks
impl Sync for InlineBlocks
impl Unpin for InlineBlocks
impl UnwindSafe for InlineBlocks
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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otherwise. Read moresource§impl<D> OwoColorize for D
impl<D> OwoColorize for D
source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
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Change the foreground color to white
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Change the background color to white
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Change the foreground color to the terminal default
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Change the background color to the terminal default
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Change the foreground color to bright black
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Color: DynColor,
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&self,
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&self,
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Set the background color to a specific RGB value.
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.