Struct IndexSwitch

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pub struct IndexSwitch { /* private fields */ }
Expand description

The hir.index_switch is a control-flow operation that branches to one of the given regions based on the values of the argument and the cases. The argument is always of type u32.

The operation always has a “default” region and any number of case regions denoted by integer constants. Control-flow transfers to the case region whose constant value equals the value of the argument. If the argument does not equal any of the case values, control-flow transfer to the “default” region.

§Example

%0 = hir.index_switch %arg0 : u32 -> i32
case 2 {
  %1 = hir.constant 10 : i32
  scf.yield %1 : i32
}
case 5 {
  %2 = hir.constant 20 : i32
  scf.yield %2 : i32
}
default {
  %3 = hir.constant 30 : i32
  scf.yield %3 : i32
}

Implementations§

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impl IndexSwitch

Construction

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pub fn create<B: ?Sized + Builder>( builder: &mut B, span: SourceSpan, selector: ValueRef, cases: ArrayAttr<u32>, ) -> Result<UnsafeIntrusiveEntityRef<Self>, Report>

Manually construct a new [#op_ident]

It is generally preferable to use [::midenc_hir::Builder::create] instead.

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impl IndexSwitch

This impl block contains no items.

User-defined Fields

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impl IndexSwitch

Attributes

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pub fn cases_symbol() -> Symbol

Get the symbol under which the cases attribute is stored

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pub fn cases(&self) -> &ArrayAttr<u32>

Get a reference to the value of the cases attribute.

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pub fn cases_mut(&mut self) -> &mut ArrayAttr<u32>

Get a mutable reference to the value of the cases attribute.

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pub fn set_cases(&mut self, value: impl Into<ArrayAttr<u32>>)

Set the value of the cases attribute.

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impl IndexSwitch

This impl block contains no items.

Symbols

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impl IndexSwitch

Operands

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pub fn selector(&self) -> EntityRef<'_, OpOperandImpl>

Get a reference to the selector operand.

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pub fn selector_mut(&mut self) -> EntityMut<'_, OpOperandImpl>

Get a mutable reference to the selector operand.

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impl IndexSwitch

This impl block contains no items.

Results

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impl IndexSwitch

Regions

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pub fn default_region(&self) -> EntityRef<'_, Region>

Get a reference to the default_region region.

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pub fn default_region_mut(&mut self) -> EntityMut<'_, Region>

Get a mutable reference to the default_region region.

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impl IndexSwitch

This impl block contains no items.

Successors

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impl IndexSwitch

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pub fn num_cases(&self) -> usize

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pub fn get_default_block(&self) -> BlockRef

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pub fn get_case_index_for_selector(&self, selector: u32) -> Option<usize>

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pub fn get_case_block(&self, index: usize) -> BlockRef

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pub fn get_case_region(&self, index: usize) -> RegionRef

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impl AsMut<Operation> for IndexSwitch

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fn as_mut(&mut self) -> &mut Operation

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsRef<Operation> for IndexSwitch

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fn as_ref(&self) -> &Operation

Converts this type into a shared reference of the (usually inferred) input type.
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impl BuildableOp<(RawEntityRef<dyn Value<Use = OpOperandImpl, Id = ValueId>>, ArrayAttr<u32>)> for IndexSwitch

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type Builder<'a, T: ?Sized + Builder + 'a> = IndexSwitchBuilder<'a, T>

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fn builder<'b, B>(builder: &'b mut B, span: SourceSpan) -> Self::Builder<'b, B>
where B: ?Sized + Builder + 'b,

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impl Canonicalizable for IndexSwitch

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fn get_canonicalization_patterns( rewrites: &mut RewritePatternSet, context: Rc<Context>, )

Populate rewrites with the set of rewrite patterns that should be applied to canonicalize this operation. Read more
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impl Op for IndexSwitch

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fn name(&self) -> OperationName

The name of this operation’s opcode Read more
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fn as_operation(&self) -> &Operation

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fn as_operation_mut(&mut self) -> &mut Operation

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fn print(&self, flags: &OpPrintingFlags) -> Document

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fn as_operation_ref(&self) -> RawEntityRef<Operation, IntrusiveLink>

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fn set_span(&mut self, span: SourceSpan)

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fn parent(&self) -> Option<RawEntityRef<Block, IntrusiveLink>>

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fn parent_region(&self) -> Option<RawEntityRef<Region, IntrusiveLink>>

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fn parent_op(&self) -> Option<RawEntityRef<Operation, IntrusiveLink>>

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fn num_regions(&self) -> usize

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fn regions(&self) -> &EntityList<Region>

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fn regions_mut(&mut self) -> &mut EntityList<Region>

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fn region(&self, index: usize) -> EntityRef<'_, Region>

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fn region_mut(&mut self, index: usize) -> EntityMut<'_, Region>

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fn has_successors(&self) -> bool

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fn num_successors(&self) -> usize

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fn has_operands(&self) -> bool

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fn num_operands(&self) -> usize

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fn operands(&self) -> &EntityStorage<RawEntityRef<OpOperandImpl, IntrusiveLink>>

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fn operands_mut( &mut self, ) -> &mut EntityStorage<RawEntityRef<OpOperandImpl, IntrusiveLink>>

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fn has_results(&self) -> bool

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fn num_results(&self) -> usize

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fn results(&self) -> &EntityStorage<RawEntityRef<OpResult>>

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fn results_mut(&mut self) -> &mut EntityStorage<RawEntityRef<OpResult>>

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fn successors(&self) -> &EntityStorage<SuccessorInfo, 0>

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fn successors_mut(&mut self) -> &mut EntityStorage<SuccessorInfo, 0>

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impl OpPrinter for IndexSwitch

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fn print(&self, flags: &OpPrintingFlags, _context: &Context) -> Document

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impl OpRegistration for IndexSwitch

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fn dialect_name() -> Symbol

The name of the dialect this op is declared part of
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fn name() -> Symbol

The name of the operation (i.e. its opcode)
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fn traits() -> Box<[TraitInfo]>

The set of statically known traits for this op
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fn full_name() -> Symbol

The fully-qualified name of the operation (i.e. <dialect>.<opcode>)
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impl OpVerifier for IndexSwitch

Generated verifier implementation via #[operation] attribute

Traits verified by this implementation:

Use cargo-expand to view the generated code if you suspect verification is broken.

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fn verify(&self, context: &Context) -> Result<(), Report>

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impl RegionBranchOpInterface for IndexSwitch

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fn get_entry_successor_regions( &self, operands: &[Option<Box<dyn AttributeValue>>], ) -> RegionSuccessorIter<'_>

Returns the potential region successors when first executing the op. Read more
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fn get_successor_regions( &self, point: RegionBranchPoint, ) -> RegionSuccessorIter<'_>

Returns the potential region successors when branching from point. Read more
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fn get_region_invocation_bounds( &self, operands: &[Option<Box<dyn AttributeValue>>], ) -> SmallVec<[InvocationBounds; 1]>

Returns a set of invocation bounds, representing the minimum and maximum number of times this operation will invoke each attached region (assuming the regions yield normally, i.e. do not abort or invoke an infinite loop). The minimum number of invocations is at least 0. If the maximum number of invocations cannot be statically determined, then it will be set to [InvocationBounds::unknown]. Read more
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fn is_repetitive_region(&self, _index: usize) -> bool

Returns true if control flow originating from the region at index may eventually branch back to the same region, either from itself, or after passing through other regions first.
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fn has_loop(&self) -> bool

Returns true if there is a loop in the region branching graph. Read more
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fn get_entry_successor_operands( &self, point: RegionBranchPoint, ) -> SuccessorOperandRange<'_>

Returns the operands of this operation that are forwarded to the region successor’s block arguments or this operation’s results when branching to point. point is guaranteed to be among the successors that are returned by get_entry_succcessor_regions or get_successor_regions(parent_op()). Read more
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fn are_types_compatible(&self, lhs: &Type, rhs: &Type) -> bool

This function is called to compare types along control-flow edges. Read more
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impl Spanned for IndexSwitch

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impl HasRecursiveMemoryEffects for IndexSwitch

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impl SingleBlock for IndexSwitch

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Canonicalizable for T
where T: Op,

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default fn get_canonicalization_patterns( _rewrites: &mut RewritePatternSet, _context: Rc<Context>, )

Populate rewrites with the set of rewrite patterns that should be applied to canonicalize this operation. Read more
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impl<T> Conv for T

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fn conv<T>(self) -> T
where Self: Into<T>,

Converts self into T using Into<T>. Read more
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impl<T> FmtForward for T

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fn fmt_binary(self) -> FmtBinary<Self>
where Self: Binary,

Causes self to use its Binary implementation when Debug-formatted.
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fn fmt_display(self) -> FmtDisplay<Self>
where Self: Display,

Causes self to use its Display implementation when Debug-formatted.
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fn fmt_lower_exp(self) -> FmtLowerExp<Self>
where Self: LowerExp,

Causes self to use its LowerExp implementation when Debug-formatted.
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fn fmt_lower_hex(self) -> FmtLowerHex<Self>
where Self: LowerHex,

Causes self to use its LowerHex implementation when Debug-formatted.
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fn fmt_octal(self) -> FmtOctal<Self>
where Self: Octal,

Causes self to use its Octal implementation when Debug-formatted.
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fn fmt_pointer(self) -> FmtPointer<Self>
where Self: Pointer,

Causes self to use its Pointer implementation when Debug-formatted.
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fn fmt_upper_exp(self) -> FmtUpperExp<Self>
where Self: UpperExp,

Causes self to use its UpperExp implementation when Debug-formatted.
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fn fmt_upper_hex(self) -> FmtUpperHex<Self>
where Self: UpperHex,

Causes self to use its UpperHex implementation when Debug-formatted.
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fn fmt_list(self) -> FmtList<Self>
where &'a Self: for<'a> IntoIterator,

Formats each item in a sequence. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn into(self) -> U

Calls U::from(self).

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where T: Op + ?Sized,

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fn get_attribute( &self, name: impl Into<Symbol>, ) -> Option<&(dyn AttributeValue + 'static)>

Return the value associated with attribute name for this function
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fn has_attribute(&self, name: impl Into<Symbol>) -> bool

Return true if this function has an attributed named name
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fn set_attribute( &mut self, name: impl Into<Symbol>, value: Option<impl AttributeValue>, )

Set the attribute name with value for this function.
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fn remove_attribute(&mut self, name: impl Into<Symbol>)

Remove any attribute with the given name from this function
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fn nearest_parent_op<U>(&self) -> Option<RawEntityRef<U, IntrusiveLink>>
where U: Op,

Returns a handle to the nearest containing Operation of type T for this operation, if it is attached to one
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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type Output = T

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const VACUOUS: bool = true

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Applies the verifier for this item
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const VACUOUS: bool = false

An implementation of Verifier sets this flag to true when its implementation is vacuous, i.e. it always succeeds and is not dependent on runtime context. Read more
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fn should_verify(&self, context: &Context) -> bool

Checks if this verifier is applicable for the current item
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fn maybe_verify(&self, context: &Context) -> Result<(), Report>

Applies the verifier for this item, if Verifier::should_verify returns true
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fn verify(&self, context: &Context) -> Result<(), Report>

Applies the verifier for this item
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impl<T> Verify<dyn SingleBlock> for T
where T: Op + SingleBlock,

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fn verify(&self, context: &Context) -> Result<(), Report>

Apply this verifier to the current item.
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fn should_verify(&self, context: &Context) -> bool

In cases where verification may be disabled via runtime configuration, or based on dynamic properties of the type, this method can be overridden and used to signal to the verification driver that verification should be skipped on this item.
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fn maybe_verify(&self, context: &Context) -> Result<(), Report>

Apply this verifier, but only if Verify::should_verify returns true.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more