Struct midenc_debug::DebuggerHost
source · pub struct DebuggerHost { /* private fields */ }Expand description
This is an implementation of Host which is essentially miden_processor::DefaultHost, but extended with additional functionality for debugging, in particular it manages trace events that record the entry or exit of a procedure call frame.
Implementations§
source§impl DebuggerHost
impl DebuggerHost
sourcepub fn new(adv_provider: MemAdviceProvider) -> Self
pub fn new(adv_provider: MemAdviceProvider) -> Self
Construct a new instance of DebuggerHost with the given advice provider.
sourcepub fn register_trace_handler<F>(&mut self, event: TraceEvent, callback: F)
pub fn register_trace_handler<F>(&mut self, event: TraceEvent, callback: F)
Register a trace handler for event
sourcepub fn register_assert_failed_tracer<F>(&mut self, callback: F)
pub fn register_assert_failed_tracer<F>(&mut self, callback: F)
Register a handler to be called when an assertion in the VM fails
sourcepub fn load_mast_forest(&mut self, forest: MastForest)
pub fn load_mast_forest(&mut self, forest: MastForest)
Load forest into the MAST store for this host
Trait Implementations§
source§impl Default for DebuggerHost
impl Default for DebuggerHost
source§fn default() -> DebuggerHost
fn default() -> DebuggerHost
Returns the “default value” for a type. Read more
source§impl Host for DebuggerHost
impl Host for DebuggerHost
source§fn get_advice<P: ProcessState>(
&mut self,
process: &P,
extractor: AdviceExtractor,
) -> Result<HostResponse, ExecutionError>
fn get_advice<P: ProcessState>( &mut self, process: &P, extractor: AdviceExtractor, ) -> Result<HostResponse, ExecutionError>
Returns the requested advice, specified by AdviceExtractor, from the host to the VM.
source§fn set_advice<P: ProcessState>(
&mut self,
process: &P,
injector: AdviceInjector,
) -> Result<HostResponse, ExecutionError>
fn set_advice<P: ProcessState>( &mut self, process: &P, injector: AdviceInjector, ) -> Result<HostResponse, ExecutionError>
Sets the requested advice, specified by AdviceInjector, on the host.
source§fn get_mast_forest(&self, node_digest: &RpoDigest) -> Option<Arc<MastForest>>
fn get_mast_forest(&self, node_digest: &RpoDigest) -> Option<Arc<MastForest>>
Returns MAST forest corresponding to the specified digest, or None if the MAST forest for
this digest could not be found in this Host.
source§fn on_trace<S: ProcessState>(
&mut self,
process: &S,
trace_id: u32,
) -> Result<HostResponse, ExecutionError>
fn on_trace<S: ProcessState>( &mut self, process: &S, trace_id: u32, ) -> Result<HostResponse, ExecutionError>
Handles the trace emitted from the VM.
source§fn on_assert_failed<S: ProcessState>(
&mut self,
process: &S,
err_code: u32,
) -> ExecutionError
fn on_assert_failed<S: ProcessState>( &mut self, process: &S, err_code: u32, ) -> ExecutionError
Handles the failure of the assertion instruction.
source§fn on_event<S>(
&mut self,
_process: &S,
_event_id: u32,
) -> Result<HostResponse, ExecutionError>where
S: ProcessState,
fn on_event<S>(
&mut self,
_process: &S,
_event_id: u32,
) -> Result<HostResponse, ExecutionError>where
S: ProcessState,
Handles the event emitted from the VM.
source§fn on_debug<S>(
&mut self,
_process: &S,
_options: &DebugOptions,
) -> Result<HostResponse, ExecutionError>where
S: ProcessState,
fn on_debug<S>(
&mut self,
_process: &S,
_options: &DebugOptions,
) -> Result<HostResponse, ExecutionError>where
S: ProcessState,
Handles the debug request from the VM.
source§fn pop_adv_stack<S>(
&mut self,
process: &S,
) -> Result<BaseElement, ExecutionError>where
S: ProcessState,
fn pop_adv_stack<S>(
&mut self,
process: &S,
) -> Result<BaseElement, ExecutionError>where
S: ProcessState,
Pops an element from the advice stack and returns it. Read more
source§fn pop_adv_stack_word<S>(
&mut self,
process: &S,
) -> Result<[BaseElement; 4], ExecutionError>where
S: ProcessState,
fn pop_adv_stack_word<S>(
&mut self,
process: &S,
) -> Result<[BaseElement; 4], ExecutionError>where
S: ProcessState,
Pops a word (4 elements) from the advice stack and returns it. Read more
source§fn pop_adv_stack_dword<S>(
&mut self,
process: &S,
) -> Result<[[BaseElement; 4]; 2], ExecutionError>where
S: ProcessState,
fn pop_adv_stack_dword<S>(
&mut self,
process: &S,
) -> Result<[[BaseElement; 4]; 2], ExecutionError>where
S: ProcessState,
Pops a double word (8 elements) from the advice stack and returns them. Read more
source§fn get_adv_merkle_path<S>(
&mut self,
process: &S,
) -> Result<MerklePath, ExecutionError>where
S: ProcessState,
fn get_adv_merkle_path<S>(
&mut self,
process: &S,
) -> Result<MerklePath, ExecutionError>where
S: ProcessState,
Returns a path to a node at the specified depth and index in a Merkle tree with the
specified root. Read more
Auto Trait Implementations§
impl Freeze for DebuggerHost
impl !RefUnwindSafe for DebuggerHost
impl !Send for DebuggerHost
impl !Sync for DebuggerHost
impl Unpin for DebuggerHost
impl !UnwindSafe for DebuggerHost
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moresource§impl<D> OwoColorize for D
impl<D> OwoColorize for D
source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
source§fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
source§fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
source§fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
source§fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
source§fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
source§fn white(&self) -> FgColorDisplay<'_, White, Self>
fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
source§fn on_white(&self) -> BgColorDisplay<'_, White, Self>
fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
source§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
source§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
source§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
source§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
source§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
source§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
source§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
source§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
source§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
source§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
source§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
source§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
source§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
source§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
source§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
source§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
source§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text italicized
source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
Hide the text
source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read moresource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read moresource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
source§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.