Struct SliceReader

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pub struct SliceReader<'a> { /* private fields */ }
Expand description

Implements ByteReader trait for a slice of bytes.

NOTE: If you are building with the std feature, you should probably prefer std::io::Cursor instead. However, SliceReader is still useful in no-std environments until stabilization of the core_io_borrowed_buf feature.

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impl<'a> SliceReader<'a>

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pub fn new(source: &'a [u8]) -> SliceReader<'a>

Creates a new slice reader from the specified slice.

Trait Implementations§

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impl ByteReader for SliceReader<'_>

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fn read_u8(&mut self) -> Result<u8, DeserializationError>

Returns a single byte read from self. Read more
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fn peek_u8(&self) -> Result<u8, DeserializationError>

Returns the next byte to be read from self without advancing the reader to the next byte. Read more
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fn read_slice(&mut self, len: usize) -> Result<&[u8], DeserializationError>

Returns a slice of bytes of the specified length read from self. Read more
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fn read_array<const N: usize>( &mut self, ) -> Result<[u8; N], DeserializationError>

Returns a byte array of length N read from self. Read more
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fn check_eor(&self, num_bytes: usize) -> Result<(), DeserializationError>

Checks if it is possible to read at least num_bytes bytes from this ByteReader Read more
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fn has_more_bytes(&self) -> bool

Returns true if there are more bytes left to be read from self.
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fn read_bool(&mut self) -> Result<bool, DeserializationError>

Returns a boolean value read from self consuming 1 byte from the reader. Read more
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fn read_u16(&mut self) -> Result<u16, DeserializationError>

Returns a u16 value read from self in little-endian byte order. Read more
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fn read_u32(&mut self) -> Result<u32, DeserializationError>

Returns a u32 value read from self in little-endian byte order. Read more
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fn read_u64(&mut self) -> Result<u64, DeserializationError>

Returns a u64 value read from self in little-endian byte order. Read more
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fn read_u128(&mut self) -> Result<u128, DeserializationError>

Returns a u128 value read from self in little-endian byte order. Read more
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fn read_usize(&mut self) -> Result<usize, DeserializationError>

Returns a usize value read from self in vint64 format. Read more
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fn read_vec(&mut self, len: usize) -> Result<Vec<u8>, DeserializationError>

Returns a byte vector of the specified length read from self. Read more
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fn read_string( &mut self, num_bytes: usize, ) -> Result<String, DeserializationError>

Returns a String of the specified length read from self. Read more
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fn read<D>(&mut self) -> Result<D, DeserializationError>
where Self: Sized, D: Deserializable,

Reads a deserializable value from self. Read more
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fn read_many<D>( &mut self, num_elements: usize, ) -> Result<Vec<D>, DeserializationError>
where Self: Sized, D: Deserializable,

Reads a sequence of bytes from self, attempts to deserialize these bytes into a vector with the specified number of D elements, and returns the result. Read more

Auto Trait Implementations§

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impl<'a> Freeze for SliceReader<'a>

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impl<'a> RefUnwindSafe for SliceReader<'a>

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impl<'a> Send for SliceReader<'a>

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impl<'a> Sync for SliceReader<'a>

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impl<'a> Unpin for SliceReader<'a>

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impl<'a> UnwindSafe for SliceReader<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Paint for T
where T: ?Sized,

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fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

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Set foreground color to white using fg():

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Set foreground color to white using white().

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fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

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fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

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fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

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Returns self with the fg() set to [Color :: Black].

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Returns self with the fg() set to [Color :: Red].

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Returns self with the fg() set to [Color :: Green].

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Returns self with the fg() set to [Color :: Yellow].

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Returns self with the fg() set to [Color :: Blue].

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Returns self with the fg() set to [Color :: Magenta].

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Returns self with the fg() set to [Color :: Cyan].

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Returns self with the fg() set to [Color :: White].

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Returns self with the fg() set to [Color :: BrightBlack].

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Returns self with the fg() set to [Color :: BrightRed].

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Returns self with the fg() set to [Color :: BrightGreen].

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Returns self with the fg() set to [Color :: BrightYellow].

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Returns self with the fg() set to [Color :: BrightBlue].

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Returns self with the fg() set to [Color :: BrightMagenta].

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Returns self with the fg() set to [Color :: BrightCyan].

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Returns self with the fg() set to [Color :: BrightWhite].

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Returns a styled value derived from self with the background set to value.

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Returns self with the bg() set to [Color :: Primary].

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Returns self with the bg() set to [Color :: Fixed].

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Returns self with the bg() set to [Color :: Rgb].

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Returns self with the bg() set to [Color :: Black].

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Returns self with the bg() set to [Color :: Red].

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Returns self with the bg() set to [Color :: Green].

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Returns self with the bg() set to [Color :: Yellow].

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Returns self with the bg() set to [Color :: Blue].

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Returns self with the bg() set to [Color :: Magenta].

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Returns self with the bg() set to [Color :: Cyan].

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Returns self with the bg() set to [Color :: White].

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Returns self with the bg() set to [Color :: BrightBlack].

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Returns self with the bg() set to [Color :: BrightRed].

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Returns self with the bg() set to [Color :: BrightGreen].

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Returns self with the bg() set to [Color :: BrightYellow].

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Returns self with the bg() set to [Color :: BrightMagenta].

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Returns self with the bg() set to [Color :: BrightCyan].

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