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Zeroizing

Struct Zeroizing 

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pub struct Zeroizing<Z>(/* private fields */)
where
    Z: Zeroize;
Expand description

Zeroizing is a a wrapper for any Z: Zeroize type which implements a Drop handler which zeroizes dropped values.

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impl<Z> Zeroizing<Z>
where Z: Zeroize,

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pub fn new(value: Z) -> Zeroizing<Z>

Move value inside a Zeroizing wrapper which ensures it will be zeroized when it’s dropped.

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impl<T, Z> AsMut<T> for Zeroizing<Z>
where Z: AsMut<T> + Zeroize, T: ?Sized,

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fn as_mut(&mut self) -> &mut T

Converts this type into a mutable reference of the (usually inferred) input type.
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impl<T, Z> AsRef<T> for Zeroizing<Z>
where Z: AsRef<T> + Zeroize, T: ?Sized,

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fn as_ref(&self) -> &T

Converts this type into a shared reference of the (usually inferred) input type.
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impl<Z> Clone for Zeroizing<Z>
where Z: Zeroize + Clone,

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fn clone(&self) -> Zeroizing<Z>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Zeroizing<Z>)

Performs copy-assignment from source. Read more
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impl<Z> Debug for Zeroizing<Z>
where Z: Debug + Zeroize,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<Z> Default for Zeroizing<Z>
where Z: Default + Zeroize,

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fn default() -> Zeroizing<Z>

Returns the “default value” for a type. Read more
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impl<Z> Deref for Zeroizing<Z>
where Z: Zeroize,

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type Target = Z

The resulting type after dereferencing.
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fn deref(&self) -> &Z

Dereferences the value.
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impl<Z> DerefMut for Zeroizing<Z>
where Z: Zeroize,

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fn deref_mut(&mut self) -> &mut Z

Mutably dereferences the value.
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impl<Z> Drop for Zeroizing<Z>
where Z: Zeroize,

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl<Z> From<Z> for Zeroizing<Z>
where Z: Zeroize,

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fn from(value: Z) -> Zeroizing<Z>

Converts to this type from the input type.
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impl<Z> PartialEq for Zeroizing<Z>
where Z: PartialEq + Zeroize,

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fn eq(&self, other: &Zeroizing<Z>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<Z> Zeroize for Zeroizing<Z>
where Z: Zeroize,

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fn zeroize(&mut self)

Zero out this object from memory using Rust intrinsics which ensure the zeroization operation is not “optimized away” by the compiler.
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impl<Z> Eq for Zeroizing<Z>
where Z: Eq + Zeroize,

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impl<Z> StructuralPartialEq for Zeroizing<Z>
where Z: Zeroize,

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impl<Z> ZeroizeOnDrop for Zeroizing<Z>
where Z: Zeroize,

Auto Trait Implementations§

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impl<Z> Freeze for Zeroizing<Z>
where Z: Freeze,

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impl<Z> RefUnwindSafe for Zeroizing<Z>
where Z: RefUnwindSafe,

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impl<Z> Send for Zeroizing<Z>
where Z: Send,

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impl<Z> Sync for Zeroizing<Z>
where Z: Sync,

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impl<Z> Unpin for Zeroizing<Z>
where Z: Unpin,

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impl<Z> UnsafeUnpin for Zeroizing<Z>
where Z: UnsafeUnpin,

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impl<Z> UnwindSafe for Zeroizing<Z>
where Z: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
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impl<R> Rng for R
where R: RngCore + ?Sized,

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fn random<T>(&mut self) -> T

Return a random value via the StandardUniform distribution. Read more
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fn random_iter<T>(self) -> Iter<StandardUniform, Self, T>

Return an iterator over random variates Read more
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fn random_range<T, R>(&mut self, range: R) -> T
where T: SampleUniform, R: SampleRange<T>,

Generate a random value in the given range. Read more
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fn random_bool(&mut self, p: f64) -> bool

Return a bool with a probability p of being true. Read more
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fn random_ratio(&mut self, numerator: u32, denominator: u32) -> bool

Return a bool with a probability of numerator/denominator of being true. Read more
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fn sample<T, D>(&mut self, distr: D) -> T
where D: Distribution<T>,

Sample a new value, using the given distribution. Read more
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fn sample_iter<T, D>(self, distr: D) -> Iter<D, Self, T>
where D: Distribution<T>, Self: Sized,

Create an iterator that generates values using the given distribution. Read more
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fn fill<T>(&mut self, dest: &mut T)
where T: Fill + ?Sized,

Fill any type implementing Fill with random data Read more
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fn gen<T>(&mut self) -> T

👎Deprecated since 0.9.0:

Renamed to random to avoid conflict with the new gen keyword in Rust 2024.

Alias for Rng::random.
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fn gen_range<T, R>(&mut self, range: R) -> T
where T: SampleUniform, R: SampleRange<T>,

👎Deprecated since 0.9.0:

Renamed to random_range

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fn gen_bool(&mut self, p: f64) -> bool

👎Deprecated since 0.9.0:

Renamed to random_bool

Alias for Rng::random_bool.
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fn gen_ratio(&mut self, numerator: u32, denominator: u32) -> bool

👎Deprecated since 0.9.0:

Renamed to random_ratio

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impl<T> RngCore for T
where T: DerefMut, <T as Deref>::Target: RngCore,

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fn next_u32(&mut self) -> u32

Return the next random u32. Read more
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fn next_u64(&mut self) -> u64

Return the next random u64. Read more
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fn fill_bytes(&mut self, dst: &mut [u8])

Fill dest with random data. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<R> TryRngCore for R
where R: RngCore + ?Sized,

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type Error = Infallible

The type returned in the event of a RNG error.
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fn try_next_u32(&mut self) -> Result<u32, <R as TryRngCore>::Error>

Return the next random u32.
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fn try_next_u64(&mut self) -> Result<u64, <R as TryRngCore>::Error>

Return the next random u64.
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fn try_fill_bytes( &mut self, dst: &mut [u8], ) -> Result<(), <R as TryRngCore>::Error>

Fill dest entirely with random data.
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fn unwrap_err(self) -> UnwrapErr<Self>
where Self: Sized,

Wrap RNG with the UnwrapErr wrapper.
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fn unwrap_mut(&mut self) -> UnwrapMut<'_, Self>

Wrap RNG with the UnwrapMut wrapper.
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fn read_adapter(&mut self) -> RngReadAdapter<'_, Self>
where Self: Sized,

Convert an RngCore to a RngReadAdapter.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> CryptoRng for T
where T: DerefMut, <T as Deref>::Target: CryptoRng,

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impl<R> TryCryptoRng for R
where R: CryptoRng + ?Sized,