pub struct JoinNodeBuilder { /* private fields */ }Expand description
Builder for creating JoinNode instances with decorators.
Implementations§
Source§impl JoinNodeBuilder
impl JoinNodeBuilder
Sourcepub fn new(children: [MastNodeId; 2]) -> JoinNodeBuilder
pub fn new(children: [MastNodeId; 2]) -> JoinNodeBuilder
Creates a new builder for a JoinNode with the specified children.
Sourcepub fn build(
self,
mast_forest: &MastForest,
) -> Result<JoinNode, MastForestError>
pub fn build( self, mast_forest: &MastForest, ) -> Result<JoinNode, MastForestError>
Builds the JoinNode with the specified decorators.
Trait Implementations§
Source§impl Debug for JoinNodeBuilder
impl Debug for JoinNodeBuilder
Source§impl MastForestContributor for JoinNodeBuilder
impl MastForestContributor for JoinNodeBuilder
fn add_to_forest( self, forest: &mut MastForest, ) -> Result<MastNodeId, MastForestError>
Source§fn fingerprint_for_node(
&self,
forest: &MastForest,
hash_by_node_id: &impl LookupByIdx<MastNodeId, MastNodeFingerprint>,
) -> Result<MastNodeFingerprint, MastForestError>
fn fingerprint_for_node( &self, forest: &MastForest, hash_by_node_id: &impl LookupByIdx<MastNodeId, MastNodeFingerprint>, ) -> Result<MastNodeFingerprint, MastForestError>
Returns the fingerprint for this builder without constructing a MastNode. Read more
Source§fn remap_children(
self,
remapping: &impl LookupByIdx<MastNodeId, MastNodeId>,
) -> JoinNodeBuilder
fn remap_children( self, remapping: &impl LookupByIdx<MastNodeId, MastNodeId>, ) -> JoinNodeBuilder
Remap the node children to their new positions indicated by the given
lookup.
Source§fn with_before_enter(
self,
decorators: impl Into<Vec<DecoratorId>>,
) -> JoinNodeBuilder
fn with_before_enter( self, decorators: impl Into<Vec<DecoratorId>>, ) -> JoinNodeBuilder
Adds decorators to be executed before this node.
Source§fn with_after_exit(
self,
decorators: impl Into<Vec<DecoratorId>>,
) -> JoinNodeBuilder
fn with_after_exit( self, decorators: impl Into<Vec<DecoratorId>>, ) -> JoinNodeBuilder
Adds decorators to be executed after this node.
Source§fn append_before_enter(
&mut self,
decorators: impl IntoIterator<Item = DecoratorId>,
)
fn append_before_enter( &mut self, decorators: impl IntoIterator<Item = DecoratorId>, )
Appends decorators to be executed before this node. Read more
Source§fn append_after_exit(
&mut self,
decorators: impl IntoIterator<Item = DecoratorId>,
)
fn append_after_exit( &mut self, decorators: impl IntoIterator<Item = DecoratorId>, )
Appends decorators to be executed after this node. Read more
Source§fn with_digest(self, digest: Word) -> JoinNodeBuilder
fn with_digest(self, digest: Word) -> JoinNodeBuilder
Sets a digest to be forced into the built node. Read more
Auto Trait Implementations§
impl Freeze for JoinNodeBuilder
impl RefUnwindSafe for JoinNodeBuilder
impl Send for JoinNodeBuilder
impl Sync for JoinNodeBuilder
impl Unpin for JoinNodeBuilder
impl UnwindSafe for JoinNodeBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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impl<T> Instrument for T
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fn instrument(self, span: Span) -> Instrumented<Self>
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
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otherwise. Read moreSource§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
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Change the foreground color to yellow
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Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to magenta
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Change the background color to magenta
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Change the foreground color to purple
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Change the foreground color to cyan
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Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
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Change the foreground color to bright green
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Change the foreground color to bright blue
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&self,
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Sets the background color to an RGB value.