pub struct NoopTracer;Expand description
A Tracer that does nothing.
Trait Implementations§
Source§impl Tracer for NoopTracer
impl Tracer for NoopTracer
Source§fn start_clock_cycle(
&mut self,
_processor: &FastProcessor,
_execution_state: NodeExecutionState,
_continuation_stack: &mut ContinuationStack,
_current_forest: &Arc<MastForest>,
)
fn start_clock_cycle( &mut self, _processor: &FastProcessor, _execution_state: NodeExecutionState, _continuation_stack: &mut ContinuationStack, _current_forest: &Arc<MastForest>, )
Signals the start of a new clock cycle. Read more
Source§fn record_mast_forest_resolution(
&mut self,
_node_id: MastNodeId,
_forest: &Arc<MastForest>,
)
fn record_mast_forest_resolution( &mut self, _node_id: MastNodeId, _forest: &Arc<MastForest>, )
Records and replays the resolutions of crate::host::AsyncHost::get_mast_forest or
crate::host::SyncHost::get_mast_forest. Read more
Source§fn record_hasher_permute(
&mut self,
_input_state: [Felt; 12],
_output_state: [Felt; 12],
)
fn record_hasher_permute( &mut self, _input_state: [Felt; 12], _output_state: [Felt; 12], )
Records the result of a call to
Hasher::permute().Source§fn record_hasher_build_merkle_root(
&mut self,
_node: Word,
_path: Option<&MerklePath>,
_index: Felt,
_output_root: Word,
)
fn record_hasher_build_merkle_root( &mut self, _node: Word, _path: Option<&MerklePath>, _index: Felt, _output_root: Word, )
Records the result of a call to
Hasher::build_merkle_root(). Read moreSource§fn record_hasher_update_merkle_root(
&mut self,
_old_node: Word,
_new_node: Word,
_path: Option<&MerklePath>,
_index: Felt,
_old_root: Word,
_new_root: Word,
)
fn record_hasher_update_merkle_root( &mut self, _old_node: Word, _new_node: Word, _path: Option<&MerklePath>, _index: Felt, _old_root: Word, _new_root: Word, )
Records the result of a call to
Hasher::update_merkle_root(). Read moreSource§fn record_memory_read_element(
&mut self,
_element: Felt,
_addr: Felt,
_ctx: ContextId,
_clk: RowIndex,
)
fn record_memory_read_element( &mut self, _element: Felt, _addr: Felt, _ctx: ContextId, _clk: RowIndex, )
Records the element read from memory at the given address.
Source§fn record_memory_read_word(
&mut self,
_word: Word,
_addr: Felt,
_ctx: ContextId,
_clk: RowIndex,
)
fn record_memory_read_word( &mut self, _word: Word, _addr: Felt, _ctx: ContextId, _clk: RowIndex, )
Records the word read from memory at the given address.
Source§fn record_memory_write_element(
&mut self,
_element: Felt,
_addr: Felt,
_ctx: ContextId,
_clk: RowIndex,
)
fn record_memory_write_element( &mut self, _element: Felt, _addr: Felt, _ctx: ContextId, _clk: RowIndex, )
Records the element written to memory at the given address.
Source§fn record_memory_write_word(
&mut self,
_word: Word,
_addr: Felt,
_ctx: ContextId,
_clk: RowIndex,
)
fn record_memory_write_word( &mut self, _word: Word, _addr: Felt, _ctx: ContextId, _clk: RowIndex, )
Records the word written to memory at the given address.
Source§fn record_advice_pop_stack(&mut self, _value: Felt)
fn record_advice_pop_stack(&mut self, _value: Felt)
Records the value returned by a crate::host::advice::AdviceProvider::pop_stack operation.
Source§fn record_advice_pop_stack_word(&mut self, _word: Word)
fn record_advice_pop_stack_word(&mut self, _word: Word)
Records the value returned by a crate::host::advice::AdviceProvider::pop_stack_word
operation.
Source§fn record_advice_pop_stack_dword(&mut self, _words: [Word; 2])
fn record_advice_pop_stack_dword(&mut self, _words: [Word; 2])
Records the value returned by a crate::host::advice::AdviceProvider::pop_stack_dword
operation.
Source§fn record_u32and(&mut self, _a: Felt, _b: Felt)
fn record_u32and(&mut self, _a: Felt, _b: Felt)
Records the operands of a u32and operation.
Source§fn record_u32xor(&mut self, _a: Felt, _b: Felt)
fn record_u32xor(&mut self, _a: Felt, _b: Felt)
Records the operands of a u32xor operation.
Source§fn record_u32_range_checks(
&mut self,
_clk: RowIndex,
_u32_lo: Felt,
_u32_hi: Felt,
)
fn record_u32_range_checks( &mut self, _clk: RowIndex, _u32_lo: Felt, _u32_hi: Felt, )
Records the high and low 32-bit limbs of the result of a u32 operation for the purposes of
the range checker. This is expected to result in four 16-bit range checks.
Source§fn record_kernel_proc_access(&mut self, _proc_hash: Word)
fn record_kernel_proc_access(&mut self, _proc_hash: Word)
Records the procedure hash of a syscall.
Source§fn record_circuit_evaluation(
&mut self,
_clk: RowIndex,
_circuit_eval: CircuitEvaluation,
)
fn record_circuit_evaluation( &mut self, _clk: RowIndex, _circuit_eval: CircuitEvaluation, )
Records the evaluation of a circuit.
Source§fn increment_clk(&mut self)
fn increment_clk(&mut self)
Signals that the processor clock is being incremented.
Source§fn increment_stack_size(&mut self, _processor: &FastProcessor)
fn increment_stack_size(&mut self, _processor: &FastProcessor)
Signals that the stack depth is incremented as a result of pushing a new element.
Source§fn decrement_stack_size(&mut self)
fn decrement_stack_size(&mut self)
Signals that the stack depth is decremented as a result of popping an element off the stack. Read more
Source§fn start_context(&mut self)
fn start_context(&mut self)
Signals the start of a new execution context, as a result of a CALL, SYSCALL or DYNCALL
operation being executed.
Source§fn restore_context(&mut self)
fn restore_context(&mut self)
Signals the end of an execution context, as a result of an END operation associated with a
CALL, SYSCALL or DYNCALL.
Auto Trait Implementations§
impl Freeze for NoopTracer
impl RefUnwindSafe for NoopTracer
impl Send for NoopTracer
impl Sync for NoopTracer
impl Unpin for NoopTracer
impl UnwindSafe for NoopTracer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
Source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
Source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
Source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
Source§fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
Source§fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
Source§fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
Source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
Source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
Source§fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
Source§fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
Source§fn white(&self) -> FgColorDisplay<'_, White, Self>
fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
Source§fn on_white(&self) -> BgColorDisplay<'_, White, Self>
fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
Source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
Source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
Source§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
Source§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
Source§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
Source§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
Source§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
Source§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
Source§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
Source§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
Source§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
Source§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
Source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
Source§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
Source§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
Source§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
Source§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
Source§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
Source§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
Source§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
Source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
Hide the text
Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read moreSource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
Source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
Source§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.