PartialMerkleTree

Struct PartialMerkleTree 

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pub struct PartialMerkleTree { /* private fields */ }
Expand description

A partial Merkle tree with NodeIndex keys and 4-element Word leaf values. Partial Merkle Tree allows to create Merkle Tree by providing Merkle paths of different lengths.

The root of the tree is recomputed on each new leaf update.

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impl PartialMerkleTree

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pub const MIN_DEPTH: u8 = 1u8

Minimum supported depth.

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pub const MAX_DEPTH: u8 = 64u8

Maximum supported depth.

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pub fn new() -> PartialMerkleTree

Returns a new empty PartialMerkleTree.

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pub fn with_paths<I>(paths: I) -> Result<PartialMerkleTree, MerkleError>
where I: IntoIterator<Item = (u64, Word, MerklePath)>,

Appends the provided paths iterator into the set.

Analogous to Self::add_path.

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pub fn with_leaves<R, I>(entries: R) -> Result<PartialMerkleTree, MerkleError>
where R: IntoIterator<IntoIter = I>, I: Iterator<Item = (NodeIndex, Word)> + ExactSizeIterator,

Returns a new PartialMerkleTree instantiated with leaves map as specified by the provided entries.

§Errors

Returns an error if:

  • If the depth is 0 or is greater than 64.
  • The number of entries exceeds the maximum tree capacity, that is 2^{depth}.
  • The provided entries contain an insufficient set of nodes.
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pub fn root(&self) -> Word

Returns the root of this Merkle tree.

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pub fn max_depth(&self) -> u8

Returns the depth of this Merkle tree.

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pub fn get_node(&self, index: NodeIndex) -> Result<Word, MerkleError>

Returns a node at the specified NodeIndex.

§Errors

Returns an error if the specified NodeIndex is not contained in the nodes map.

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pub fn is_leaf(&self, index: NodeIndex) -> bool

Returns true if provided index contains in the leaves set, false otherwise.

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pub fn to_paths(&self) -> Vec<(NodeIndex, ValuePath)>

Returns a vector of paths from every leaf to the root.

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pub fn get_path(&self, index: NodeIndex) -> Result<MerklePath, MerkleError>

Returns a Merkle path from the node at the specified index to the root.

The node itself is not included in the path.

§Errors

Returns an error if:

  • the specified index has depth set to 0 or the depth is greater than the depth of this Merkle tree.
  • the specified index is not contained in the nodes map.
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pub fn leaves(&self) -> impl Iterator<Item = (NodeIndex, Word)>

Returns an iterator over the leaves of this PartialMerkleTree.

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pub fn inner_nodes(&self) -> impl Iterator<Item = InnerNodeInfo>

Returns an iterator over the inner nodes of this Merkle tree.

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pub fn add_path( &mut self, index_value: u64, value: Word, path: MerklePath, ) -> Result<(), MerkleError>

Adds the nodes of the specified Merkle path to this PartialMerkleTree. The index_value and value parameters specify the leaf node at which the path starts.

§Errors

Returns an error if:

  • The depth of the specified node_index is greater than 64 or smaller than 1.
  • The specified path is not consistent with other paths in the set (i.e., resolves to a different root).
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pub fn update_leaf( &mut self, index: u64, value: Word, ) -> Result<Word, MerkleError>

Updates value of the leaf at the specified index returning the old leaf value.

By default the specified index is assumed to belong to the deepest layer. If the considered node does not belong to the tree, the first node on the way to the root will be changed.

This also recomputes all hashes between the leaf and the root, updating the root itself.

§Errors

Returns an error if:

  • No entry exists at the specified index.
  • The specified index is greater than the maximum number of nodes on the deepest layer.
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pub fn print(&self) -> Result<String, Error>

Utility to visualize a PartialMerkleTree in text.

Trait Implementations§

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impl Clone for PartialMerkleTree

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fn clone(&self) -> PartialMerkleTree

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PartialMerkleTree

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for PartialMerkleTree

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fn default() -> PartialMerkleTree

Returns the “default value” for a type. Read more
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impl Deserializable for PartialMerkleTree

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fn read_from<R>( source: &mut R, ) -> Result<PartialMerkleTree, DeserializationError>
where R: ByteReader,

Reads a sequence of bytes from the provided source, attempts to deserialize these bytes into Self, and returns the result. Read more
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fn read_from_bytes(bytes: &[u8]) -> Result<Self, DeserializationError>

Attempts to deserialize the provided bytes into Self and returns the result. Read more
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impl<T> From<&PartialMerkleTree> for MerkleStore<T>
where T: KvMap<Word, StoreNode>,

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fn from(value: &PartialMerkleTree) -> MerkleStore<T>

Converts to this type from the input type.
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impl PartialEq for PartialMerkleTree

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fn eq(&self, other: &PartialMerkleTree) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serializable for PartialMerkleTree

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fn write_into<W>(&self, target: &mut W)
where W: ByteWriter,

Serializes self into bytes and writes these bytes into the target.
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fn to_bytes(&self) -> Vec<u8>

Serializes self into a vector of bytes.
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fn get_size_hint(&self) -> usize

Returns an estimate of how many bytes are needed to represent self. Read more
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impl Eq for PartialMerkleTree

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impl StructuralPartialEq for PartialMerkleTree

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Same for T

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type Output = T

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The resulting type after obtaining ownership.
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type Error = Infallible

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Performs the conversion.
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