StorageMap

Struct StorageMap 

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pub struct StorageMap { /* private fields */ }
Expand description

An account storage map is a sparse merkle tree of depth Self::TREE_DEPTH (64).

It can be used to store a large amount of data in an account than would be otherwise possible using just the account’s storage slots. This works by storing the root of the map’s underlying SMT in one account storage slot. Each map entry is a leaf in the tree and its inclusion is proven while retrieving it (e.g. via account::get_map_item).

As a side-effect, this also means that not all entries of the map have to be present at transaction execution time in order to access or modify the map. It is sufficient if just the accessed/modified items are present in the advice provider.

Because the keys of the map are user-chosen and thus not necessarily uniformly distributed, the tree could be imbalanced and made less efficient. To mitigate that, the keys used in the storage map are hashed before they are inserted into the SMT, which creates a uniform distribution. The original keys are retained in a separate map. This causes redundancy but allows for introspection of the map, e.g. by querying the set of stored (original) keys which is useful in debugging and explorer scenarios.

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impl StorageMap

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pub const TREE_DEPTH: u8 = 64u8

Depth of the storage tree.

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pub const EMPTY_VALUE: Word = Smt::EMPTY_VALUE

The default value of empty leaves.

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pub fn new() -> Self

Returns a new StorageMap.

All leaves in the returned tree are set to Self::EMPTY_VALUE.

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pub fn with_entries<I: ExactSizeIterator<Item = (Word, Word)>>( entries: impl IntoIterator<Item = (Word, Word), IntoIter = I>, ) -> Result<Self, StorageMapError>

Creates a new StorageMap from the provided key-value entries.

§Errors

Returns an error if:

  • the provided entries contain multiple values for the same key.
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pub fn root(&self) -> Word

Returns the root of the underlying sparse merkle tree.

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pub fn get(&self, key: &Word) -> Word

Returns the value corresponding to the key or Self::EMPTY_VALUE if the key is not associated with a value.

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pub fn open(&self, key: &Word) -> SmtProof

Returns an opening of the leaf associated with key.

Conceptually, an opening is a Merkle path to the leaf, as well as the leaf itself.

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pub fn leaves(&self) -> impl Iterator<Item = (LeafIndex<SMT_DEPTH>, &SmtLeaf)>

Returns an iterator over the leaves of the underlying Smt.

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pub fn entries(&self) -> impl Iterator<Item = (&Word, &Word)>

Returns an iterator over the key value pairs of the map.

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pub fn inner_nodes(&self) -> impl Iterator<Item = InnerNodeInfo> + '_

Returns an iterator over the inner nodes of the underlying Smt.

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pub fn insert(&mut self, key: Word, value: Word) -> Word

Inserts or updates the given key value pair and returns the previous value, or Self::EMPTY_VALUE if no entry was previously present.

If the provided value is Self::EMPTY_VALUE the entry will be removed.

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pub fn apply_delta(&mut self, delta: &StorageMapDelta) -> Word

Applies the provided delta to this account storage.

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pub fn into_entries(self) -> BTreeMap<Word, Word>

Consumes the map and returns the underlying map of entries.

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pub fn hash_key(key: Word) -> Word

Hashes the given key to get the key of the SMT.

Trait Implementations§

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impl Clone for StorageMap

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fn clone(&self) -> StorageMap

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for StorageMap

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for StorageMap

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Deserializable for StorageMap

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fn read_from<R: ByteReader>( source: &mut R, ) -> Result<Self, DeserializationError>

Reads a sequence of bytes from the provided source, attempts to deserialize these bytes into Self, and returns the result. Read more
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fn read_from_bytes(bytes: &[u8]) -> Result<Self, DeserializationError>

Attempts to deserialize the provided bytes into Self and returns the result. Read more
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impl From<StorageMap> for PartialStorageMap

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fn from(value: StorageMap) -> Self

Converts to this type from the input type.
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impl From<StorageMap> for StorageMapDelta

Converts a StorageMap into a StorageMapDelta for initial delta construction.

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fn from(map: StorageMap) -> Self

Converts to this type from the input type.
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impl PartialEq for StorageMap

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fn eq(&self, other: &StorageMap) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serializable for StorageMap

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fn write_into<W: ByteWriter>(&self, target: &mut W)

Serializes self into bytes and writes these bytes into the target.
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fn get_size_hint(&self) -> usize

Returns an estimate of how many bytes are needed to represent self. Read more
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fn to_bytes(&self) -> Vec<u8>

Serializes self into a vector of bytes.
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impl Eq for StorageMap

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impl StructuralPartialEq for StorageMap

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Same for T

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type Output = T

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type Owned = T

The resulting type after obtaining ownership.
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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