Struct LibraryPath

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pub struct LibraryPath { /* private fields */ }
Expand description

Path to a module or a procedure.

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impl LibraryPath

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pub fn new(source: impl AsRef<str>) -> Result<LibraryPath, PathError>

Returns a new path created from the provided source.

A path consists of at list of components separated by :: delimiter. A path must contain at least one component.

§Errors

Returns an error if:

  • The path is empty.
  • The path prefix represents an invalid namespace, see LibraryNamespace for details.
  • Any component of the path is empty.
  • Any component is not a valid identifier (quoted or unquoted) in Miden Assembly syntax, i.e. starts with an ASCII alphabetic character, contains only printable ASCII characters, except for ::, which must only be used as a path separator.
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pub fn new_from_components<I>( ns: LibraryNamespace, components: I, ) -> LibraryPath
where I: IntoIterator<Item = Ident>,

Create a LibraryPath from pre-validated components

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impl LibraryPath

Path metadata

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pub fn len(&self) -> usize

Return the size of this path in chars when displayed as a string

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pub fn byte_len(&self) -> usize

Return the size in bytes of this path when displayed as a string

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pub fn path(&self) -> Cow<'_, str>

Returns the full path of the Library as a string

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pub fn namespace(&self) -> &LibraryNamespace

Return the namespace component of this path

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pub fn last(&self) -> &str

Returns the last component of the path as a str

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pub fn last_component(&self) -> LibraryPathComponent<'_>

Returns the last component of the path.

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pub fn num_components(&self) -> usize

Returns the number of components in the path.

This is guaranteed to return at least 1.

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pub fn components(&self) -> impl Iterator<Item = LibraryPathComponent<'_>>

Returns an iterator over all components of the path.

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pub fn is_kernel_path(&self) -> bool

Returns true if this path is for a kernel module.

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pub fn is_exec_path(&self) -> bool

Returns true if this path is for an executable module.

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pub fn is_anon_path(&self) -> bool

Returns true if this path is for an anonymous module.

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pub fn starts_with(&self, other: &LibraryPath) -> bool

Returns true if self starts with other

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impl LibraryPath

Mutation

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pub fn set_namespace(&mut self, ns: LibraryNamespace)

Override the current LibraryNamespace for this path.

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pub fn join(&self, other: &LibraryPath) -> Result<LibraryPath, PathError>

Appends the provided path to this path and returns the result.

§Errors

Returns an error if the join would produce an invalid path. For example, paths with reserved namespaces may not be joined to other paths.

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pub fn push(&mut self, component: impl AsRef<str>) -> Result<(), PathError>

Append the given component to this path.

Returns an error if the component is not valid.

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pub fn push_ident(&mut self, component: Ident)

Append an Ident as a component to this path

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pub fn append<S>(&self, component: S) -> Result<LibraryPath, PathError>
where S: AsRef<str>,

Appends the provided component to the end of this path and returns the result.

Returns an error if the input string is not a valid component.

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pub fn append_ident(&self, component: Ident) -> Result<LibraryPath, PathError>

Appends the provided component to the end of this path and returns the result.

Returns an error if the input string is not a valid component.

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pub fn prepend<S>(&self, component: S) -> Result<LibraryPath, PathError>
where S: AsRef<str>,

Adds the provided component to the front of this path and returns the result.

§Errors

Returns an error if:

  • The input string is not a valid LibraryNamespace
  • The current namespace is a reserved identifier and therefore not a valid path component
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pub fn pop(&mut self) -> Option<Ident>

Pops the last non-namespace component in this path

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pub fn strip_last(&self) -> Option<LibraryPath>

Returns a new path, representing the current one with the last non-namespace component removed.

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pub fn validate<S>(source: S) -> Result<usize, PathError>
where S: AsRef<str>,

Checks if the given input string is a valid LibraryPath, returning the number of components in the path.

See the documentation of LibraryPath::new for details on what constitutes a valid path.

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pub fn append_unchecked<S>(&self, component: S) -> LibraryPath
where S: AsRef<str>,

Returns a new LibraryPath with the given component appended without any validation.

The caller is expected to uphold the validity invariants of LibraryPath.

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impl Clone for LibraryPath

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fn clone(&self) -> LibraryPath

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LibraryPath

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for LibraryPath

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fn default() -> LibraryPath

Returns the “default value” for a type. Read more
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impl Deserializable for LibraryPath

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fn read_from<R>(source: &mut R) -> Result<LibraryPath, DeserializationError>
where R: ByteReader,

Reads a sequence of bytes from the provided source, attempts to deserialize these bytes into Self, and returns the result. Read more
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fn read_from_bytes(bytes: &[u8]) -> Result<Self, DeserializationError>

Attempts to deserialize the provided bytes into Self and returns the result. Read more
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impl Display for LibraryPath

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl From<LibraryNamespace> for LibraryPath

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fn from(ns: LibraryNamespace) -> LibraryPath

Converts to this type from the input type.
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impl FromStr for LibraryPath

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type Err = PathError

The associated error which can be returned from parsing.
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fn from_str(value: &str) -> Result<LibraryPath, <LibraryPath as FromStr>::Err>

Parses a string s to return a value of this type. Read more
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impl Hash for LibraryPath

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fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for LibraryPath

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fn cmp(&self, other: &LibraryPath) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for LibraryPath

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fn eq(&self, other: &LibraryPath) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for LibraryPath

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fn partial_cmp(&self, other: &LibraryPath) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Serializable for LibraryPath

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fn write_into<W>(&self, target: &mut W)
where W: ByteWriter,

Serializes self into bytes and writes these bytes into the target.
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fn to_bytes(&self) -> Vec<u8>

Serializes self into a vector of bytes.
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fn get_size_hint(&self) -> usize

Returns an estimate of how many bytes are needed to represent self. Read more
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impl<'a> TryFrom<&'a str> for LibraryPath

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type Error = PathError

The type returned in the event of a conversion error.
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fn try_from( value: &'a str, ) -> Result<LibraryPath, <LibraryPath as TryFrom<&'a str>>::Error>

Performs the conversion.
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impl TryFrom<String> for LibraryPath

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type Error = PathError

The type returned in the event of a conversion error.
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fn try_from( value: String, ) -> Result<LibraryPath, <LibraryPath as TryFrom<String>>::Error>

Performs the conversion.
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impl<'a> TryFrom<Vec<LibraryPathComponent<'a>>> for LibraryPath

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type Error = PathError

The type returned in the event of a conversion error.
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fn try_from( iter: Vec<LibraryPathComponent<'a>>, ) -> Result<LibraryPath, <LibraryPath as TryFrom<Vec<LibraryPathComponent<'a>>>>::Error>

Performs the conversion.
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impl Eq for LibraryPath

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impl StructuralPartialEq for LibraryPath

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Comparable<K> for Q
where Q: Ord + ?Sized, K: Borrow<Q> + ?Sized,

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fn compare(&self, key: &K) -> Ordering

Compare self to key and return their ordering.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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Apply a runtime-determined style
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