#[repr(u8)]pub enum DebugPrimitiveType {
Show 17 variants
Void = 0,
Bool = 1,
I8 = 2,
U8 = 3,
I16 = 4,
U16 = 5,
I32 = 6,
U32 = 7,
I64 = 8,
U64 = 9,
I128 = 10,
U128 = 11,
F32 = 12,
F64 = 13,
Felt = 14,
Word = 15,
U256 = 16,
}Expand description
Primitive type variants supported by the debug info format.
New variants must be added at the end to maintain backwards compatibility with previously serialized debug info.
Variants§
Void = 0
Void type (0 bytes)
Bool = 1
Boolean (1 byte)
I8 = 2
Signed 8-bit integer
U8 = 3
Unsigned 8-bit integer
I16 = 4
Signed 16-bit integer
U16 = 5
Unsigned 16-bit integer
I32 = 6
Signed 32-bit integer
U32 = 7
Unsigned 32-bit integer
I64 = 8
Signed 64-bit integer
U64 = 9
Unsigned 64-bit integer
I128 = 10
Signed 128-bit integer
U128 = 11
Unsigned 128-bit integer
F32 = 12
32-bit floating point
F64 = 13
64-bit floating point
Felt = 14
Miden field element (64-bit, but with field semantics)
Word = 15
Miden word (4 field elements)
U256 = 16
Unsigned 256-bit integer
Implementations§
Source§impl DebugPrimitiveType
impl DebugPrimitiveType
Sourcepub fn from_discriminant(discriminant: u8) -> Option<Self>
pub fn from_discriminant(discriminant: u8) -> Option<Self>
Converts a discriminant byte to a primitive type.
Trait Implementations§
Source§impl Clone for DebugPrimitiveType
impl Clone for DebugPrimitiveType
Source§fn clone(&self) -> DebugPrimitiveType
fn clone(&self) -> DebugPrimitiveType
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for DebugPrimitiveType
Source§impl Debug for DebugPrimitiveType
impl Debug for DebugPrimitiveType
impl Eq for DebugPrimitiveType
Source§impl Hash for DebugPrimitiveType
impl Hash for DebugPrimitiveType
Source§impl PartialEq for DebugPrimitiveType
impl PartialEq for DebugPrimitiveType
impl StructuralPartialEq for DebugPrimitiveType
Source§impl TryFrom<DebugPrimitiveType> for Type
impl TryFrom<DebugPrimitiveType> for Type
Source§type Error = DebugPrimitiveType
type Error = DebugPrimitiveType
The type returned in the event of a conversion error.
Auto Trait Implementations§
impl Freeze for DebugPrimitiveType
impl RefUnwindSafe for DebugPrimitiveType
impl Send for DebugPrimitiveType
impl Sync for DebugPrimitiveType
impl Unpin for DebugPrimitiveType
impl UnsafeUnpin for DebugPrimitiveType
impl UnwindSafe for DebugPrimitiveType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
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impl<T> CloneToUninit for Twhere
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Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<T> Instrument for T
impl<T> Instrument for T
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fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
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otherwise. Read moreSource§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
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Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
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Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to magenta
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Change the background color to magenta
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Change the foreground color to purple
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Change the foreground color to white
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Change the background color to white
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Change the foreground color to bright black
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Change the background color to bright black
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Change the foreground color to bright red
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Change the foreground color to bright cyan
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Change the background color to bright cyan
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Change the foreground color to bright white
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Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
Source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
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Make the text blink (but fast!)
Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
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Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
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Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
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a color-specific method, such as OwoColorize::on_yellow, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
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&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the background color to a specific RGB value.
Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.