pub struct BreakpointEventBody {
pub reason: BreakpointEventReason,
pub breakpoint: Breakpoint,
}Expand description
Arguments for a Breakpoint event.
Fields§
§reason: BreakpointEventReasonThe reason for the event. Values: ‘changed’, ‘new’, ‘removed’, etc.
breakpoint: BreakpointThe id attribute is used to find the target breakpoint, the other
attributes are used as the new values.
Trait Implementations§
Source§impl Clone for BreakpointEventBody
impl Clone for BreakpointEventBody
Source§fn clone(&self) -> BreakpointEventBody
fn clone(&self) -> BreakpointEventBody
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for BreakpointEventBody
impl Debug for BreakpointEventBody
Auto Trait Implementations§
impl Freeze for BreakpointEventBody
impl RefUnwindSafe for BreakpointEventBody
impl Send for BreakpointEventBody
impl Sync for BreakpointEventBody
impl Unpin for BreakpointEventBody
impl UnsafeUnpin for BreakpointEventBody
impl UnwindSafe for BreakpointEventBody
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more