AccountStorageDelta

Struct AccountStorageDelta 

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pub struct AccountStorageDelta { /* private fields */ }
Expand description

AccountStorageDelta stores the differences between two states of account storage.

The delta consists of two maps:

  • A map containing the updates to value storage slots. The keys in this map are indexes of the updated storage slots and the values are the new values for these slots.
  • A map containing updates to storage maps. The keys in this map are indexes of the updated storage slots and the values are corresponding storage map delta objects.

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impl AccountStorageDelta

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pub fn new() -> AccountStorageDelta

Creates a new, empty storage delta.

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pub fn from_parts( values: BTreeMap<u8, Word>, maps: BTreeMap<u8, StorageMapDelta>, ) -> Result<AccountStorageDelta, AccountDeltaError>

Creates a new storage delta from the provided fields.

§Errors

Returns an error if:

  • Any of the updated slot is referenced from both maps, which means a slot is treated as both a value and a map slot.
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pub fn values(&self) -> &BTreeMap<u8, Word>

Returns a reference to the updated values in this storage delta.

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pub fn maps(&self) -> &BTreeMap<u8, StorageMapDelta>

Returns a reference to the updated maps in this storage delta.

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pub fn is_empty(&self) -> bool

Returns true if storage delta contains no updates.

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pub fn set_item(&mut self, slot_index: u8, new_slot_value: Word)

Tracks a slot change

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pub fn set_map_item(&mut self, slot_index: u8, key: Word, new_value: Word)

Tracks a map item change

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pub fn insert_empty_map_delta(&mut self, slot_index: u8)

Inserts an empty storage map delta for the provided slot index.

This is useful for full state deltas to represent an empty map in the delta.

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pub fn merge( &mut self, other: AccountStorageDelta, ) -> Result<(), AccountDeltaError>

Merges another delta into this one, overwriting any existing values.

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pub fn into_parts(self) -> (BTreeMap<u8, Word>, BTreeMap<u8, StorageMapDelta>)

Consumes self and returns the underlying parts of the storage delta.

Trait Implementations§

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impl Clone for AccountStorageDelta

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fn clone(&self) -> AccountStorageDelta

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AccountStorageDelta

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for AccountStorageDelta

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fn default() -> AccountStorageDelta

Returns the “default value” for a type. Read more
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impl Deserializable for AccountStorageDelta

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fn read_from<R>( source: &mut R, ) -> Result<AccountStorageDelta, DeserializationError>
where R: ByteReader,

Reads a sequence of bytes from the provided source, attempts to deserialize these bytes into Self, and returns the result. Read more
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fn read_from_bytes(bytes: &[u8]) -> Result<Self, DeserializationError>

Attempts to deserialize the provided bytes into Self and returns the result. Read more
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impl PartialEq for AccountStorageDelta

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fn eq(&self, other: &AccountStorageDelta) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serializable for AccountStorageDelta

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fn write_into<W>(&self, target: &mut W)
where W: ByteWriter,

Serializes self into bytes and writes these bytes into the target.
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fn get_size_hint(&self) -> usize

Returns an estimate of how many bytes are needed to represent self. Read more
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fn to_bytes(&self) -> Vec<u8>

Serializes self into a vector of bytes.
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impl Eq for AccountStorageDelta

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impl StructuralPartialEq for AccountStorageDelta

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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Change the background color to yellow
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Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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Change the background color to purple
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Change the foreground color to cyan
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Change the background color to cyan
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Change the foreground color to bright black
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Change the background color to bright black
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Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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Apply a runtime-determined style
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