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FaucetMetadataConfigNote

Struct FaucetMetadataConfigNote 

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pub struct FaucetMetadataConfigNote { /* private fields */ }
Expand description

A FaucetMetadataConfig note: triggers a token metadata admin action on the faucet that consumes it.

A single note script dispatches on a selector in the note’s storage to one of the faucet’s metadata setters (set_max_supply, set_description, set_logo_uri, set_external_link). Authorization is enforced by those procedures through the account-wide Authority component against the note sender, so the note carries no assets and its authorization is bound to sender at creation time.

See FaucetMetadataConfig for which actions apply to which faucet kind.

The note is always public and tagged for target — the faucet whose metadata is being managed. The sender is the account authorized for the action per the target’s Authority configuration (the owner under Authority::OwnerControlled, or a role member under Authority::RbacControlled).

The note is bound to target by a NetworkAccountTarget attachment: the script asserts that the consuming account matches that target before dispatching, so the note cannot be consumed by a third-party account that merely accepts its sender.

Construct one with the builder; convert it into a protocol Note infallibly via Note::from.

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impl FaucetMetadataConfigNote

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pub fn builder() -> FaucetMetadataConfigNoteBuilder

Builds a new FaucetMetadataConfigNote that applies config to target.

§Errors

Returns an error if:

  • target is not a public account (the note is bound to it via a NetworkAccountTarget, which requires a public target).
  • the attachments carry a NetworkAccountTarget for an account other than target.
  • the attachments exceed their protocol limit (see NoteAttachments::new); the target attachment occupies one of the available slots when the caller does not supply it.
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impl FaucetMetadataConfigNote

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pub const MAX_NUM_STORAGE_ITEMS: usize

Upper bound on the number of storage items of a FaucetMetadataConfig note.

The layout is variable: SetMaxSupply uses 2 items ([selector, new_max_supply]), while the three string actions use 32 ([selector, 0, 0, 0, value(28)]).

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pub fn script() -> NoteScript

Returns the script of the FaucetMetadataConfig note.

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pub fn script_root() -> NoteScriptRoot

Returns the FaucetMetadataConfig note script root.

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pub fn sender(&self) -> AccountId

Returns the account ID of the note’s sender (the account authorized for the action).

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pub fn target(&self) -> AccountId

Returns the account ID of the managed faucet (the account the note is tagged for).

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pub fn config(&self) -> &FaucetMetadataConfig

Returns the metadata action carried by the note.

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pub fn serial_number(&self) -> Word

Returns the note’s serial number.

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pub fn attachments(&self) -> &NoteAttachments

Returns the attachments carried by the note.

Trait Implementations§

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impl Clone for FaucetMetadataConfigNote

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fn clone(&self) -> FaucetMetadataConfigNote

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for FaucetMetadataConfigNote

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl From<FaucetMetadataConfigNote> for Note

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fn from(note: FaucetMetadataConfigNote) -> Note

Converts to this type from the input type.
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impl NoteConsumptionCost for FaucetMetadataConfigNote

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fn consumption_cycles() -> u32

Cycles of the canonical network-account transaction consuming this note (maximum across the benchmarked execution paths - an estimate, not a worst case).
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fn created_notes() -> Vec<NoteScriptRoot>

Script roots of all the notes this note’s consumption is expected to create. Read more

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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