pub enum LootAction {
GetResult {
encounter_id: String,
tags: Option<Vec<EventTag>>,
record_event: Option<bool>,
},
}Variants§
Trait Implementations§
Source§impl Clone for LootAction
impl Clone for LootAction
Source§fn clone(&self) -> LootAction
fn clone(&self) -> LootAction
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for LootAction
impl Debug for LootAction
Source§impl<'de> Deserialize<'de> for LootAction
impl<'de> Deserialize<'de> for LootAction
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for LootAction
impl RefUnwindSafe for LootAction
impl Send for LootAction
impl Sync for LootAction
impl Unpin for LootAction
impl UnwindSafe for LootAction
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more