Struct ID3D12Resource2
pub struct ID3D12Resource2(/* private fields */);Implementations§
§impl ID3D12Resource2
impl ID3D12Resource2
pub unsafe fn GetPrivateData( &self, guid: *const GUID, pdatasize: *mut u32, pdata: Option<*mut c_void>, ) -> Result<()>
pub unsafe fn SetPrivateData( &self, guid: *const GUID, datasize: u32, pdata: Option<*const c_void>, ) -> Result<()>
pub unsafe fn SetPrivateDataInterface<P0>( &self, guid: *const GUID, pdata: P0, ) -> Result<()>
pub unsafe fn SetName<P0>(&self, name: P0) -> Result<()>
pub unsafe fn GetDevice<T>(&self, result__: *mut Option<T>) -> Result<()>where
T: Interface,
pub unsafe fn Map( &self, subresource: u32, preadrange: Option<*const D3D12_RANGE>, ppdata: Option<*mut *mut c_void>, ) -> Result<()>
pub unsafe fn Unmap( &self, subresource: u32, pwrittenrange: Option<*const D3D12_RANGE>, )
pub unsafe fn GetDesc(&self) -> D3D12_RESOURCE_DESC
pub unsafe fn GetGPUVirtualAddress(&self) -> u64
pub unsafe fn WriteToSubresource( &self, dstsubresource: u32, pdstbox: Option<*const D3D12_BOX>, psrcdata: *const c_void, srcrowpitch: u32, srcdepthpitch: u32, ) -> Result<()>
pub unsafe fn ReadFromSubresource( &self, pdstdata: *mut c_void, dstrowpitch: u32, dstdepthpitch: u32, srcsubresource: u32, psrcbox: Option<*const D3D12_BOX>, ) -> Result<()>
pub unsafe fn GetHeapProperties( &self, pheapproperties: Option<*mut D3D12_HEAP_PROPERTIES>, pheapflags: Option<*mut D3D12_HEAP_FLAGS>, ) -> Result<()>
pub unsafe fn GetProtectedResourceSession<T>(
&self,
result__: *mut Option<T>,
) -> Result<()>where
T: Interface,
pub unsafe fn GetDesc1(&self) -> D3D12_RESOURCE_DESC1
Trait Implementations§
§impl Clone for ID3D12Resource2
impl Clone for ID3D12Resource2
§impl Debug for ID3D12Resource2
impl Debug for ID3D12Resource2
§impl From<&ID3D12Resource2> for &ID3D12DeviceChild
impl From<&ID3D12Resource2> for &ID3D12DeviceChild
§fn from(value: &ID3D12Resource2) -> Self
fn from(value: &ID3D12Resource2) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Resource2> for &ID3D12Object
impl From<&ID3D12Resource2> for &ID3D12Object
§fn from(value: &ID3D12Resource2) -> Self
fn from(value: &ID3D12Resource2) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Resource2> for &ID3D12Pageable
impl From<&ID3D12Resource2> for &ID3D12Pageable
§fn from(value: &ID3D12Resource2) -> Self
fn from(value: &ID3D12Resource2) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Resource2> for &ID3D12Resource
impl From<&ID3D12Resource2> for &ID3D12Resource
§fn from(value: &ID3D12Resource2) -> Self
fn from(value: &ID3D12Resource2) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Resource2> for &ID3D12Resource1
impl From<&ID3D12Resource2> for &ID3D12Resource1
§fn from(value: &ID3D12Resource2) -> Self
fn from(value: &ID3D12Resource2) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Resource2> for &IUnknown
impl From<&ID3D12Resource2> for &IUnknown
§fn from(value: &ID3D12Resource2) -> Self
fn from(value: &ID3D12Resource2) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Resource2> for ID3D12DeviceChild
impl From<&ID3D12Resource2> for ID3D12DeviceChild
§fn from(value: &ID3D12Resource2) -> Self
fn from(value: &ID3D12Resource2) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Resource2> for ID3D12Object
impl From<&ID3D12Resource2> for ID3D12Object
§fn from(value: &ID3D12Resource2) -> Self
fn from(value: &ID3D12Resource2) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Resource2> for ID3D12Pageable
impl From<&ID3D12Resource2> for ID3D12Pageable
§fn from(value: &ID3D12Resource2) -> Self
fn from(value: &ID3D12Resource2) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Resource2> for ID3D12Resource
impl From<&ID3D12Resource2> for ID3D12Resource
§fn from(value: &ID3D12Resource2) -> Self
fn from(value: &ID3D12Resource2) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Resource2> for ID3D12Resource1
impl From<&ID3D12Resource2> for ID3D12Resource1
§fn from(value: &ID3D12Resource2) -> Self
fn from(value: &ID3D12Resource2) -> Self
Converts to this type from the input type.
§impl From<&ID3D12Resource2> for IUnknown
impl From<&ID3D12Resource2> for IUnknown
§fn from(value: &ID3D12Resource2) -> Self
fn from(value: &ID3D12Resource2) -> Self
Converts to this type from the input type.
§impl From<ID3D12Resource2> for ID3D12DeviceChild
impl From<ID3D12Resource2> for ID3D12DeviceChild
§fn from(value: ID3D12Resource2) -> Self
fn from(value: ID3D12Resource2) -> Self
Converts to this type from the input type.
§impl From<ID3D12Resource2> for ID3D12Object
impl From<ID3D12Resource2> for ID3D12Object
§fn from(value: ID3D12Resource2) -> Self
fn from(value: ID3D12Resource2) -> Self
Converts to this type from the input type.
§impl From<ID3D12Resource2> for ID3D12Pageable
impl From<ID3D12Resource2> for ID3D12Pageable
§fn from(value: ID3D12Resource2) -> Self
fn from(value: ID3D12Resource2) -> Self
Converts to this type from the input type.
§impl From<ID3D12Resource2> for ID3D12Resource
impl From<ID3D12Resource2> for ID3D12Resource
§fn from(value: ID3D12Resource2) -> Self
fn from(value: ID3D12Resource2) -> Self
Converts to this type from the input type.
§impl From<ID3D12Resource2> for ID3D12Resource1
impl From<ID3D12Resource2> for ID3D12Resource1
§fn from(value: ID3D12Resource2) -> Self
fn from(value: ID3D12Resource2) -> Self
Converts to this type from the input type.
§impl From<ID3D12Resource2> for IUnknown
impl From<ID3D12Resource2> for IUnknown
§fn from(value: ID3D12Resource2) -> Self
fn from(value: ID3D12Resource2) -> Self
Converts to this type from the input type.
§impl Interface for ID3D12Resource2
impl Interface for ID3D12Resource2
§impl PartialEq for ID3D12Resource2
impl PartialEq for ID3D12Resource2
§impl Vtable for ID3D12Resource2
impl Vtable for ID3D12Resource2
type Vtable = ID3D12Resource2_Vtbl
Source§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface implementation.Source§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
impl Eq for ID3D12Resource2
impl Send for ID3D12Resource2
impl Sync for ID3D12Resource2
Auto Trait Implementations§
impl Freeze for ID3D12Resource2
impl RefUnwindSafe for ID3D12Resource2
impl Unpin for ID3D12Resource2
impl UnwindSafe for ID3D12Resource2
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more