Struct ID3D12DeviceFactory
pub struct ID3D12DeviceFactory(/* private fields */);Implementations§
§impl ID3D12DeviceFactory
impl ID3D12DeviceFactory
pub unsafe fn InitializeFromGlobalState(&self) -> Result<()>
pub unsafe fn ApplyToGlobalState(&self) -> Result<()>
pub unsafe fn SetFlags(&self, flags: D3D12_DEVICE_FACTORY_FLAGS) -> Result<()>
pub unsafe fn GetFlags(&self) -> D3D12_DEVICE_FACTORY_FLAGS
pub unsafe fn GetConfigurationInterface<T>(
&self,
clsid: *const GUID,
) -> Result<T>where
T: Interface,
pub unsafe fn EnableExperimentalFeatures( &self, numfeatures: u32, piids: *const GUID, pconfigurationstructs: Option<*const c_void>, pconfigurationstructsizes: Option<*const u32>, ) -> Result<()>
pub unsafe fn CreateDevice<P0, T>( &self, adapter: P0, featurelevel: D3D_FEATURE_LEVEL, result__: *mut Option<T>, ) -> Result<()>
Trait Implementations§
§impl Clone for ID3D12DeviceFactory
impl Clone for ID3D12DeviceFactory
§impl Debug for ID3D12DeviceFactory
impl Debug for ID3D12DeviceFactory
§impl From<&ID3D12DeviceFactory> for &IUnknown
impl From<&ID3D12DeviceFactory> for &IUnknown
§fn from(value: &ID3D12DeviceFactory) -> Self
fn from(value: &ID3D12DeviceFactory) -> Self
Converts to this type from the input type.
§impl From<&ID3D12DeviceFactory> for IUnknown
impl From<&ID3D12DeviceFactory> for IUnknown
§fn from(value: &ID3D12DeviceFactory) -> Self
fn from(value: &ID3D12DeviceFactory) -> Self
Converts to this type from the input type.
§impl From<ID3D12DeviceFactory> for IUnknown
impl From<ID3D12DeviceFactory> for IUnknown
§fn from(value: ID3D12DeviceFactory) -> Self
fn from(value: ID3D12DeviceFactory) -> Self
Converts to this type from the input type.
§impl Interface for ID3D12DeviceFactory
impl Interface for ID3D12DeviceFactory
§impl PartialEq for ID3D12DeviceFactory
impl PartialEq for ID3D12DeviceFactory
§impl Vtable for ID3D12DeviceFactory
impl Vtable for ID3D12DeviceFactory
type Vtable = ID3D12DeviceFactory_Vtbl
Source§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface implementation.Source§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
impl Eq for ID3D12DeviceFactory
impl Send for ID3D12DeviceFactory
impl Sync for ID3D12DeviceFactory
Auto Trait Implementations§
impl Freeze for ID3D12DeviceFactory
impl RefUnwindSafe for ID3D12DeviceFactory
impl Unpin for ID3D12DeviceFactory
impl UnwindSafe for ID3D12DeviceFactory
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more