Struct ID3D12DebugDevice2
pub struct ID3D12DebugDevice2(/* private fields */);Implementations§
§impl ID3D12DebugDevice2
impl ID3D12DebugDevice2
pub unsafe fn SetFeatureMask(&self, mask: D3D12_DEBUG_FEATURE) -> Result<()>
pub unsafe fn GetFeatureMask(&self) -> D3D12_DEBUG_FEATURE
pub unsafe fn ReportLiveDeviceObjects( &self, flags: D3D12_RLDO_FLAGS, ) -> Result<()>
pub unsafe fn SetDebugParameter( &self, type: D3D12_DEBUG_DEVICE_PARAMETER_TYPE, pdata: *const c_void, datasize: u32, ) -> Result<()>
pub unsafe fn GetDebugParameter( &self, type: D3D12_DEBUG_DEVICE_PARAMETER_TYPE, pdata: *mut c_void, datasize: u32, ) -> Result<()>
Trait Implementations§
§impl Clone for ID3D12DebugDevice2
impl Clone for ID3D12DebugDevice2
§impl Debug for ID3D12DebugDevice2
impl Debug for ID3D12DebugDevice2
§impl From<&ID3D12DebugDevice2> for &ID3D12DebugDevice
impl From<&ID3D12DebugDevice2> for &ID3D12DebugDevice
§fn from(value: &ID3D12DebugDevice2) -> Self
fn from(value: &ID3D12DebugDevice2) -> Self
Converts to this type from the input type.
§impl From<&ID3D12DebugDevice2> for &IUnknown
impl From<&ID3D12DebugDevice2> for &IUnknown
§fn from(value: &ID3D12DebugDevice2) -> Self
fn from(value: &ID3D12DebugDevice2) -> Self
Converts to this type from the input type.
§impl From<&ID3D12DebugDevice2> for ID3D12DebugDevice
impl From<&ID3D12DebugDevice2> for ID3D12DebugDevice
§fn from(value: &ID3D12DebugDevice2) -> Self
fn from(value: &ID3D12DebugDevice2) -> Self
Converts to this type from the input type.
§impl From<&ID3D12DebugDevice2> for IUnknown
impl From<&ID3D12DebugDevice2> for IUnknown
§fn from(value: &ID3D12DebugDevice2) -> Self
fn from(value: &ID3D12DebugDevice2) -> Self
Converts to this type from the input type.
§impl From<ID3D12DebugDevice2> for ID3D12DebugDevice
impl From<ID3D12DebugDevice2> for ID3D12DebugDevice
§fn from(value: ID3D12DebugDevice2) -> Self
fn from(value: ID3D12DebugDevice2) -> Self
Converts to this type from the input type.
§impl From<ID3D12DebugDevice2> for IUnknown
impl From<ID3D12DebugDevice2> for IUnknown
§fn from(value: ID3D12DebugDevice2) -> Self
fn from(value: ID3D12DebugDevice2) -> Self
Converts to this type from the input type.
§impl Interface for ID3D12DebugDevice2
impl Interface for ID3D12DebugDevice2
§impl PartialEq for ID3D12DebugDevice2
impl PartialEq for ID3D12DebugDevice2
§impl Vtable for ID3D12DebugDevice2
impl Vtable for ID3D12DebugDevice2
type Vtable = ID3D12DebugDevice2_Vtbl
Source§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface implementation.Source§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
impl Eq for ID3D12DebugDevice2
impl Send for ID3D12DebugDevice2
impl Sync for ID3D12DebugDevice2
Auto Trait Implementations§
impl Freeze for ID3D12DebugDevice2
impl RefUnwindSafe for ID3D12DebugDevice2
impl Unpin for ID3D12DebugDevice2
impl UnwindSafe for ID3D12DebugDevice2
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more