pub struct EvalContext {
pub diag: DiagHandler,
/* private fields */
}Expand description
Context for evaluation of a resolved µcad file.
The context is used to store the current state of the evaluation.
Fields§
§diag: DiagHandlerDiagnostics handler.
Implementations§
Source§impl EvalContext
impl EvalContext
Sourcepub fn new(
resolve_context: ResolveContext,
output: Box<dyn Output>,
exporters: ExporterRegistry,
importers: ImporterRegistry,
) -> Self
pub fn new( resolve_context: ResolveContext, output: Box<dyn Output>, exporters: ExporterRegistry, importers: ImporterRegistry, ) -> Self
Create a new context from a resolved symbol table.
Sourcepub fn from_source(
root: Rc<SourceFile>,
builtin: Option<Symbol>,
search_paths: &[impl AsRef<Path>],
output: Box<dyn Output>,
exporters: ExporterRegistry,
importers: ImporterRegistry,
line_offset: usize,
) -> EvalResult<Self>
pub fn from_source( root: Rc<SourceFile>, builtin: Option<Symbol>, search_paths: &[impl AsRef<Path>], output: Box<dyn Output>, exporters: ExporterRegistry, importers: ImporterRegistry, line_offset: usize, ) -> EvalResult<Self>
Create a new context from a source file.
Sourcepub fn eval(&mut self) -> EvalResult<Option<Model>>
pub fn eval(&mut self) -> EvalResult<Option<Model>>
Evaluate context into a value.
Sourcepub fn exporters(&self) -> &ExporterRegistry
pub fn exporters(&self) -> &ExporterRegistry
All registered exporters.
Sourcepub fn search_paths(&self) -> &Vec<PathBuf>
pub fn search_paths(&self) -> &Vec<PathBuf>
Return search paths of this context.
Trait Implementations§
Source§impl Debug for EvalContext
impl Debug for EvalContext
Source§impl Default for EvalContext
impl Default for EvalContext
Source§impl Diag for EvalContext
impl Diag for EvalContext
Source§fn fmt_diagnosis(&self, f: &mut dyn Write) -> Result
fn fmt_diagnosis(&self, f: &mut dyn Write) -> Result
Pretty print all errors.
Source§fn warning_count(&self) -> u32
fn warning_count(&self) -> u32
Return number of occurred warnings.
Source§fn error_count(&self) -> u32
fn error_count(&self) -> u32
Return number of occurred errors.
Source§fn error_lines(&self) -> HashSet<usize>
fn error_lines(&self) -> HashSet<usize>
Return all lines with errors
Source§fn warning_lines(&self) -> HashSet<usize>
fn warning_lines(&self) -> HashSet<usize>
Return all lines with warnings
Source§fn write_diagnosis(&self, w: &mut dyn Write) -> Result<()>
fn write_diagnosis(&self, w: &mut dyn Write) -> Result<()>
Pretty write all errors into a file.
Source§fn has_warnings(&self) -> bool
fn has_warnings(&self) -> bool
Returns true if there are warnings.
Source§fn has_errors(&self) -> bool
fn has_errors(&self) -> bool
Returns true if there are errors.
Source§impl ExporterAccess for EvalContext
impl ExporterAccess for EvalContext
Source§fn exporter_by_id(&self, id: &Id) -> Result<Rc<dyn Exporter>, ExportError>
fn exporter_by_id(&self, id: &Id) -> Result<Rc<dyn Exporter>, ExportError>
Get exporter by id.
Source§fn exporter_by_filename(
&self,
filename: &Path,
) -> Result<Rc<dyn Exporter>, ExportError>
fn exporter_by_filename( &self, filename: &Path, ) -> Result<Rc<dyn Exporter>, ExportError>
Get exporter by filename.
Source§fn find_exporter(
&self,
filename: &Path,
id: &Option<Id>,
) -> Result<Rc<dyn Exporter>, ExportError>
fn find_exporter( &self, filename: &Path, id: &Option<Id>, ) -> Result<Rc<dyn Exporter>, ExportError>
Find an exporter by filename, or by id.
Source§impl GetSourceByHash for EvalContext
impl GetSourceByHash for EvalContext
Source§fn get_by_hash(&self, hash: u64) -> ResolveResult<Rc<SourceFile>>
fn get_by_hash(&self, hash: u64) -> ResolveResult<Rc<SourceFile>>
Find a project file by it’s hash value.
Source§impl ImporterRegistryAccess for EvalContext
impl ImporterRegistryAccess for EvalContext
Source§impl Lookup<EvalError> for EvalContext
impl Lookup<EvalError> for EvalContext
Source§fn lookup(
&self,
name: &QualifiedName,
target: LookupTarget,
) -> EvalResult<Symbol>
fn lookup( &self, name: &QualifiedName, target: LookupTarget, ) -> EvalResult<Symbol>
Search a symbol by it’s qualified name. Read more
Source§fn ambiguity_error(
ambiguous: QualifiedName,
others: QualifiedNames,
) -> EvalError
fn ambiguity_error( ambiguous: QualifiedName, others: QualifiedNames, ) -> EvalError
Return an ambiguity error.
Source§fn lookup_within(
&self,
name: &QualifiedName,
within: &Symbol,
target: LookupTarget,
) -> Result<Symbol, E>
fn lookup_within( &self, name: &QualifiedName, within: &Symbol, target: LookupTarget, ) -> Result<Symbol, E>
Search a symbol by it’s qualified name and within the given symbol. Read more
Source§fn lookup_within_opt(
&self,
name: &QualifiedName,
within: &Option<Symbol>,
target: LookupTarget,
) -> Result<Symbol, E>
fn lookup_within_opt( &self, name: &QualifiedName, within: &Option<Symbol>, target: LookupTarget, ) -> Result<Symbol, E>
Search a symbol by it’s qualified name and within a given symbol Read more
Source§fn deny_super(&self, name: &QualifiedName) -> ResolveResult<()>
fn deny_super(&self, name: &QualifiedName) -> ResolveResult<()>
Returns an error if name starts with
super::.Source§impl PushDiag for EvalContext
impl PushDiag for EvalContext
Source§fn push_diag(&mut self, diag: Diagnostic) -> DiagResult<()>
fn push_diag(&mut self, diag: Diagnostic) -> DiagResult<()>
Push a diagnostic message (must be implemented).
Source§fn trace(&mut self, src: &impl SrcReferrer, message: String)
fn trace(&mut self, src: &impl SrcReferrer, message: String)
Push new trace message.
Source§fn info(&mut self, src: &impl SrcReferrer, message: String)
fn info(&mut self, src: &impl SrcReferrer, message: String)
Push new informative message.
Source§fn warning(
&mut self,
src: &impl SrcReferrer,
err: impl Into<Report>,
) -> DiagResult<()>
fn warning( &mut self, src: &impl SrcReferrer, err: impl Into<Report>, ) -> DiagResult<()>
Push new warning.
Source§fn error(
&mut self,
src: &impl SrcReferrer,
err: impl Into<Report>,
) -> DiagResult<()>
fn error( &mut self, src: &impl SrcReferrer, err: impl Into<Report>, ) -> DiagResult<()>
Push new error.
Auto Trait Implementations§
impl !Freeze for EvalContext
impl !RefUnwindSafe for EvalContext
impl !Send for EvalContext
impl !Sync for EvalContext
impl Unpin for EvalContext
impl !UnwindSafe for EvalContext
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
Source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
Source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
Source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
Source§fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
Source§fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
Source§fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
Source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
Source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
Source§fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
Source§fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
Source§fn white(&self) -> FgColorDisplay<'_, White, Self>
fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
Source§fn on_white(&self) -> BgColorDisplay<'_, White, Self>
fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
Source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
Source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
Source§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
Source§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
Source§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
Source§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
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Change the background color to bright green
Source§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
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Change the background color to bright yellow
Source§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
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Change the foreground color to bright blue
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Change the background color to bright blue
Source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
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Change the foreground color to bright magenta
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Change the background color to bright magenta
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Change the foreground color to bright cyan
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Change the background color to bright cyan
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Change the foreground color to bright white
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Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
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Make the text dim
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Make the text underlined
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Make the text blink (but fast!)
Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
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Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
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Color: DynColor,
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Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
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&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the background color to a specific RGB value.
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.
Source§impl<T> Pointable for T
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