pub enum Value {
None,
Quantity(Quantity),
Bool(bool),
Integer(Integer),
String(String),
Array(Array),
Tuple(Box<Tuple>),
Matrix(Box<Matrix>),
Model(Model),
Return(Box<Value>),
ConstExpression(Rc<Expression>),
Target(Target),
}Expand description
A variant value with attached source code reference.
Variants§
None
Invalid value (used for error handling).
Quantity(Quantity)
A quantity value.
Bool(bool)
A boolean value.
Integer(Integer)
An integer value.
String(String)
A string value.
Array(Array)
A list of values with a common type.
Tuple(Box<Tuple>)
A tuple of named items.
Matrix(Box<Matrix>)
A matrix.
Model(Model)
A model in the model tree.
Return(Box<Value>)
Return value
ConstExpression(Rc<Expression>)
Unevaluated const expression.
Target(Target)
for assert_valid() and assert_invalid()
Implementations§
Source§impl Value
impl Value
Sourcepub fn is_invalid(&self) -> bool
pub fn is_invalid(&self) -> bool
Check if the value is invalid.
Sourcepub fn pow(&self, rhs: &Value) -> Result<Value, ValueError>
pub fn pow(&self, rhs: &Value) -> Result<Value, ValueError>
Calculate the power of two values, if possible.
Sourcepub fn binary_op(lhs: Value, rhs: Value, op: &str) -> Result<Value, ValueError>
pub fn binary_op(lhs: Value, rhs: Value, op: &str) -> Result<Value, ValueError>
Binary operation
Sourcepub fn try_bool(&self) -> Result<bool, ValueError>
pub fn try_bool(&self) -> Result<bool, ValueError>
Try to get boolean value.
A Value::None will return false.
Sourcepub fn try_string(&self) -> Result<String, ValueError>
pub fn try_string(&self) -> Result<String, ValueError>
Try to convert to String.
Sourcepub fn try_scalar(&self) -> Result<Scalar, ValueError>
pub fn try_scalar(&self) -> Result<Scalar, ValueError>
Try to convert to Scalar.
Trait Implementations§
Source§impl AttributesAccess for Value
impl AttributesAccess for Value
Source§fn get_attributes_by_id(&self, id: &Identifier) -> Vec<Attribute>
fn get_attributes_by_id(&self, id: &Identifier) -> Vec<Attribute>
Get a value attribute by id.
Source§fn get_single_attribute(&self, id: &Identifier) -> Option<Attribute>
fn get_single_attribute(&self, id: &Identifier) -> Option<Attribute>
Get a single attributes.
Source§fn get_attribute_value(&self, id: &Identifier) -> Value
fn get_attribute_value(&self, id: &Identifier) -> Value
Get single attribute as value.
Source§fn get_resolution(&self) -> Option<ResolutionAttribute>
fn get_resolution(&self) -> Option<ResolutionAttribute>
Get resolution attribute.
Source§fn get_exports(&self) -> Vec<ExportCommand>
fn get_exports(&self) -> Vec<ExportCommand>
Get all export commands.
Source§fn get_measures(&self) -> Vec<MeasureCommand>
fn get_measures(&self) -> Vec<MeasureCommand>
Get all measure commands.
Source§fn get_custom_attributes(&self, id: &Identifier) -> Vec<Tuple>
fn get_custom_attributes(&self, id: &Identifier) -> Vec<Tuple>
Get custom attributes.
Source§impl CallMethod for Value
impl CallMethod for Value
Source§fn call_method(
&self,
id: &QualifiedName,
args: &ArgumentValueList,
context: &mut EvalContext,
) -> EvalResult<Value>
fn call_method( &self, id: &QualifiedName, args: &ArgumentValueList, context: &mut EvalContext, ) -> EvalResult<Value>
Evaluate method call into a value (if possible) Read more
Source§impl From<Attribute> for Value
This trait implementation is used to access values from an attribute.
impl From<Attribute> for Value
This trait implementation is used to access values from an attribute.
Source§impl From<BuiltinValueHelper> for Value
impl From<BuiltinValueHelper> for Value
Source§fn from(value: BuiltinValueHelper) -> Self
fn from(value: BuiltinValueHelper) -> Self
Converts to this type from the input type.
Source§impl From<ExportCommand> for Value
impl From<ExportCommand> for Value
Source§fn from(export_attribute: ExportCommand) -> Self
fn from(export_attribute: ExportCommand) -> Self
Converts to this type from the input type.
Source§impl From<MeasureCommand> for Value
impl From<MeasureCommand> for Value
Source§fn from(command: MeasureCommand) -> Self
fn from(command: MeasureCommand) -> Self
Converts to this type from the input type.
Source§impl From<NumberLiteral> for Value
impl From<NumberLiteral> for Value
Source§fn from(literal: NumberLiteral) -> Self
fn from(literal: NumberLiteral) -> Self
Converts to this type from the input type.
Source§impl From<ResolutionAttribute> for Value
impl From<ResolutionAttribute> for Value
Source§fn from(resolution_attribute: ResolutionAttribute) -> Self
fn from(resolution_attribute: ResolutionAttribute) -> Self
Converts to this type from the input type.
Source§impl FromIterator<Value> for Array
impl FromIterator<Value> for Array
Source§impl FromIterator<Value> for Value
impl FromIterator<Value> for Value
Source§impl FromIterator<Value> for ValueList
impl FromIterator<Value> for ValueList
Source§impl Mul<Unit> for Value
Multiply a Unit with a value. Used for unit bundling: [1,2,3]mm.
impl Mul<Unit> for Value
Multiply a Unit with a value. Used for unit bundling: [1,2,3]mm.
[1,2,3]mm is a shortcut for [1,2,3] * 1mm.
Source§impl Mul<Value> for Array
- operator. Multiply a value from an array, e.g.:
[1,2] * 2 == [2,4].
impl Mul<Value> for Array
- operator. Multiply a value from an array, e.g.:
[1,2] * 2 == [2,4].
Source§impl PartialOrd for Value
impl PartialOrd for Value
Source§impl Sub<Value> for Array
- operator. Subtracts a value from an array, e.g.:
[1,2] - 1 == [0,1].
impl Sub<Value> for Array
- operator. Subtracts a value from an array, e.g.:
[1,2] - 1 == [0,1].
Source§impl TreeDisplay for Value
impl TreeDisplay for Value
Source§fn tree_print(&self, f: &mut Formatter<'_>, depth: TreeState) -> Result
fn tree_print(&self, f: &mut Formatter<'_>, depth: TreeState) -> Result
Write item into
f and use {:depth$} syntax in front of your single line
output to get proper indention.Source§fn display_tree(&self, f: &mut Formatter<'_>) -> Result
fn display_tree(&self, f: &mut Formatter<'_>) -> Result
Display as tree starting at depth
0.Source§fn debug_tree(&self, f: &mut Formatter<'_>) -> Result
fn debug_tree(&self, f: &mut Formatter<'_>) -> Result
Display as tree starting at given depth in debug mode
Source§impl TryFrom<Value> for ResolutionAttribute
impl TryFrom<Value> for ResolutionAttribute
impl StructuralPartialEq for Value
Auto Trait Implementations§
impl Freeze for Value
impl !RefUnwindSafe for Value
impl !Send for Value
impl !Sync for Value
impl Unpin for Value
impl !UnwindSafe for Value
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
Source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
Source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
Source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
Source§fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
Source§fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
Source§fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
Source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
Source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
Source§fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
Source§fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
Source§fn white(&self) -> FgColorDisplay<'_, White, Self>
fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
Source§fn on_white(&self) -> BgColorDisplay<'_, White, Self>
fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
Source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
Source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
Source§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
Source§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
Source§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
Source§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
Source§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
Source§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
Source§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
Source§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
Source§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
Source§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
Source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
Source§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
Source§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
Source§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
Source§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
Source§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
Source§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
Source§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
Source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
Hide the text
Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read moreSource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
Source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
Source§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.
Source§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<T> ToCompactString for Twhere
T: Display,
impl<T> ToCompactString for Twhere
T: Display,
Source§fn try_to_compact_string(&self) -> Result<CompactString, ToCompactStringError>
fn try_to_compact_string(&self) -> Result<CompactString, ToCompactStringError>
Fallible version of
ToCompactString::to_compact_string() Read moreSource§fn to_compact_string(&self) -> CompactString
fn to_compact_string(&self) -> CompactString
Converts the given value to a
CompactString. Read more