pub enum BuiltinWorkpieceOutput {
Primitive2D(Box<dyn RenderWithContext<Geometry2DOutput>>),
Primitive3D(Box<dyn RenderWithContext<Geometry3DOutput>>),
Transform(AffineTransform),
Operation(Box<dyn Operation>),
}Expand description
The return value when calling a built-in workpiece.
Variants§
Primitive2D(Box<dyn RenderWithContext<Geometry2DOutput>>)
2D geometry output.
Primitive3D(Box<dyn RenderWithContext<Geometry3DOutput>>)
3D geometry output.
Transform(AffineTransform)
Transformation.
Operation(Box<dyn Operation>)
Operation.
Auto Trait Implementations§
impl Freeze for BuiltinWorkpieceOutput
impl !RefUnwindSafe for BuiltinWorkpieceOutput
impl !Send for BuiltinWorkpieceOutput
impl !Sync for BuiltinWorkpieceOutput
impl Unpin for BuiltinWorkpieceOutput
impl !UnwindSafe for BuiltinWorkpieceOutput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more