Transformed3D

Trait Transformed3D 

Source
pub trait Transformed3D<T = Self> {
    // Required method
    fn transformed_3d(
        &self,
        render_resolution: &RenderResolution,
        mat: &Mat4,
    ) -> T;
}
Expand description

Transformed version of a 3D geometry.

Required Methods§

Source

fn transformed_3d(&self, render_resolution: &RenderResolution, mat: &Mat4) -> T

Transform from matrix.

Implementors§