pub enum GamepadInputAxis {
Single {
input: InputActionOrAxisRef,
deadzone: f32,
},
Double {
negative: InputActionOrAxisRef,
positive: InputActionOrAxisRef,
deadzone: f32,
},
}Variants§
Implementations§
Source§impl GamepadInputAxis
impl GamepadInputAxis
pub fn single(input: impl Into<InputActionOrAxisRef>, deadzone: f32) -> Self
pub fn double( negative: impl Into<InputActionOrAxisRef>, positive: impl Into<InputActionOrAxisRef>, deadzone: f32, ) -> Self
Trait Implementations§
Source§impl Clone for GamepadInputAxis
impl Clone for GamepadInputAxis
Source§fn clone(&self) -> GamepadInputAxis
fn clone(&self) -> GamepadInputAxis
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for GamepadInputAxis
impl RefUnwindSafe for GamepadInputAxis
impl Send for GamepadInputAxis
impl Sync for GamepadInputAxis
impl Unpin for GamepadInputAxis
impl UnwindSafe for GamepadInputAxis
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more