pub struct SoundAssetProtocol;Trait Implementations§
Source§impl AssetProtocol for SoundAssetProtocol
impl AssetProtocol for SoundAssetProtocol
Source§fn process_bytes(
&mut self,
handle: AssetHandle,
storage: &mut World,
bytes: Vec<u8>,
) -> Result<(), Box<dyn Error>>
fn process_bytes( &mut self, handle: AssetHandle, storage: &mut World, bytes: Vec<u8>, ) -> Result<(), Box<dyn Error>>
Processes the raw byte data of an asset. Read more
Source§fn process_asset(
&mut self,
handle: AssetHandle,
storage: &mut World,
) -> Result<(), Box<dyn Error>>
fn process_asset( &mut self, handle: AssetHandle, storage: &mut World, ) -> Result<(), Box<dyn Error>>
Processes an asset by first retrieving its raw byte data and then
delegating to
process_bytes. Read moreAuto Trait Implementations§
impl Freeze for SoundAssetProtocol
impl RefUnwindSafe for SoundAssetProtocol
impl Send for SoundAssetProtocol
impl Sync for SoundAssetProtocol
impl Unpin for SoundAssetProtocol
impl UnwindSafe for SoundAssetProtocol
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more